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Fallout 3 Walkthrough (Modded) Part 161
There are some caves in the Wasteland I haven't visited yet. A raider gang lives in those caves as well.
Follow the timestamps:
- 00:26 - I'm at RobCo Facility. From there, I'll head east. https://fallout.fandom.com/wiki/RobCo_facility
- 00:59 - Albinmo Radscorpion attacks.
- 04:09 - Sniping some Bloodthirsters.
- 07:15 - A sentry bot on the path below.
- 07:45 - That's not how you use grenades.
- 08:19 - With "Gangs of the Wasteland" installed, the Raiders in and out of the cave will be replaced by Bloodthirsters.
- 09:45 - It looks like the Outcasts eliminated all the Bloodthirsters.
- 09:56 - The Cliffside Carvern. http://fallout.wikia.com/wiki/Cliffside_cavern
- 10:37 - The Impaler Rifle is a different version of the Railway Rifle. Bloodthirstiers use them.
- 11:28 - Cool decoration. I sneak attack most enemies near the entrance.
- 12:17 - Disarming bear traps. I'll eventually order my followers to wait before they trigger any trap.
- 13:50 - Those folks like crucifying people. The mod above adds some props to the cave.
- 14:32 - A Nuka Cola Quantum.
- 16:15 - Sneak attack on more enemies.
- 17:07 - Checking the map. I reach the kitchen and dining room.
- 18:50 - A tripwire and a grenade bouquet.
- 20:00 - The upper areas of the cave.
- 20:24 - Ammo and first aid boxes.
- 21:01 - Buckethead is a raider added by Alpha's Raider Overhaul. The bucket is a unique helmet he wears.
- 21:25 - More bear traps.
- 22:09 - Another door to the outside.
- 23:12 - Pause! Grognak the Barbarian is right there on the wood floor near the barrel. In the vanilla game, there's a generator where the barrel is. https://fallout.fandom.com/wiki/Cliffside_cavern?file=Grognak_the_Barbarian_Cliffside_Cavern.jpg
- 24:00 - Wood plank to another section of the cave. Frag mines and bear traps ahead.
- 25:28 - That door leads to the Yao Guai Cave. Before going there, I have to one are to check.
- 27.08 - A Chinese Army: Spec. Ops. Training Manual on top of the bookshelf.
- 28:42 - Lots of body parts.
- 31:08 - To the Yao Guai Cave. Good thing I have the animal friend perk. https://fallout.fandom.com/wiki/Yao_guai_cave_(Fallout_3)
- 31:22 - Frag mines near the entrance.
- 32:16 - Shotgun and ammo box.
- 33:51 - To the lower area of the cave.
- 35:31 - Schematics for the Nuka Grenade. https://fallout.fandom.com/wiki/Schematics_-_Nuka_grenade
- 37:35 - Checking the local map. Back to the Raider Outpost.
- 38:29 - Some raiders showed up. I'm not sure if this happens in the vanilla game or not.
- 41:00 - Calling the followers before leaving the place.
- 43:03 - Leaving the cave through the door found at 22:09.
That is all for today.
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Mods: (A - Z) (Updated! 07/22/17)
A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.6 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)
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