Fallout 3 Walkthrough (Modded) Part 05
Welcome to the fifth part of the walkthrough. Rachel is trying to find her father. Meanwhile, she begins to explore the wasteland. https://fallout.fandom.com/wiki/Following_in_His_Footsteps
Some timestamps are below in case you need them:
- 00:26 - Talking with Gob. Speech skills failed when asking about dad. https://fallout.fandom.com/wiki/Gob
- 01:47 - Talking with Nova about various things. https://fallout.fandom.com/wiki/Nova
- 05:20 - Asking Moriarty if he knows where my father is. I ended up finding out a lot about the past. https://fallout.fandom.com/wiki/Colin_Moriarty
- 07:30 - Speech skills worked. Looks like I'll have to go to Galaxy News Radio.
- 10:10 - I need a higher repair skill to fix the pipes. Walter will have to wait a while.
https://fallout.fandom.com/wiki/Treatment
- 10:50 - My level is too low to venture into the city ruins. Also, FWE makes the game more difficult, so I explored the surroundings of Megaton for weapons and equipment. https://www.nexusmods.com/fallout3/mods/2761
- 11:45 - A skill book (Pugilism Illustrated) is inside one of the mailboxes in Springvale. I believe I've collected most of them, but check the wiki for the location of them all. https://fallout.fandom.com/wiki/Pugilism_Illustrated_(Fallout_3)
- 12:16 - Springvale sewer is a location added by the A World of Pain mod. I'm too weak to go in there. https://www.nexusmods.com/fallout3/mods/17965
- 12:37 - Inside one of the houses in Springvale, I meet Silver. She tells me what happened between her and Moriarty, and I decide not to reveal where she is. https://fallout.fandom.com/wiki/Sara_Silver
- 16:15 - Milgram's Shack is a location added by A World of Pain. In that shack, there is information that starts a quest for that mod. I will not go after this quest now.
- 17:34 - The shack key is inside the mailbox. I'm particularly good at lockpicking.
- 19:23 - Milgram shack is a good place at the beginning of the game to find guns, caps, ammo, and other things. After this video was published, several updates to the mod may or may not have changed the loot inside and around the shack.
- 19:41 - The notes and the Fort Detrick Keycard are related to the quest I mentioned above.
- 24:02 - Workbenches are very important in Fallout Wanderers Edition mod. Its functionality has been increased, and you can craft various things with it, assuming you have the proper skill and the necessary items.
- 24:46 - Being near a workbench will increase your repair skill.
- 25:48 - I completely forgot about the Hollowed Rock. https://fallout.fandom.com/wiki/Hollowed-out_rock_(Fallout_3)
- 26:56 - The first walk around Megaton was actually productive.
See you in the next episode. We're just getting started.
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