Devil May Cry 2 Trailer
Trailer for Devil May Cry 2...yay...kinda.
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Devil May Cry 2 is an action-adventure hack and slash shooter video game developed and published by Capcom in 2003. In terms of chronological order, the game's events are set after Devil May Cry and prior to Devil May Cry 4.
Set in modern times, in the fictional city of Vie de Marli, the story centers on Dante and Lucia in their fight to stop a businessman named Arius from raising the demon Argosax and achieving supreme power. The story is told primarily through a mixture of cutscenes using the game engine, with several pre-rendered full motion videos.
Devil May Cry 2 received mixed reviews and has been criticized for a variety of development decisions, which made the game considerably different from its predecessor; chief among these were the lowered difficulty and changes to Dante's personality. Despite the mixed reception, Devil May Cry 2 was a commercial success.
In Devil May Cry 2, the player guides either Dante or Lucia through an urban environment, fighting groups of monsters in fast-paced combat. The game consists of missions with specific goals in the play area of the game itself. The player's performance in each mission is ranked from D (poor/"Don't Worry") to S (excellent/"Showtime") based on the time taken to complete the mission, the amount of Red Orbs collected, the overall "style" displayed during fights, item usage, and damage taken. In contrast to the rest of the gameplay, the style judging system used in the game has been cited as being the harshest in terms of how it judges the player's performance.
Combat itself is based on the "style" the player demonstrates during a fight. The rating the player gains for style is improved by hitting enemies continuously while avoiding damage. This ranges from "Don't Worry", progressing to "Come On!", "Bingo", "Are You Ready?" and peaking at "Showtime". If the character takes damage, the style rating falls back to "Don't Worry".
The game's controls convert short sequences of button presses into complex on-screen actions. New to the series is an evasion button, which allows Dante or Lucia to roll, dodge enemy attacks, or run along walls. Another new feature is a weapon-change button, which allows the player to cycle through ranged weapons without switching to the inventory screen.
The game also features puzzle-solving and exploration elements. Gameplay involves the player examining their surroundings to find items and orbs. Red Orbs are used to acquire new combat powers and abilities for the characters. These Red Orbs are "the blood of demons"; enemies drop them when they are defeated. Dante and Lucia can also purchase items, which allow them to restore their damaged health or even instantly revive should they be killed by an enemy's attack.
The Devil Trigger ability enables Dante and Lucia to transform into a demon form. This changes their appearance, increases their strength and defense, slowly restores health, and enables them to use special attacks and other passive and movement abilities, including increased speed and the power to fly. The Devil Trigger state lasts as long as there is power in the Devil Trigger Gauge, which increases by attacking or taunting enemies in the normal state and decreases by attacking in the Devil Trigger state or using Devil Trigger-only attacks. Unique to this game is the Desperation Devil Trigger — an enhanced form of the Devil Trigger — available to Dante when he is low on health.
Players can also use Trish after beating the Hard Mode with Dante. Trish's gameplay is heavily different than Dante, while retaining some of his moves, but she has her own gimmick of her sword combat. Trish can also switch between Sword of Sparda and a hand-to-hand combat. Unlike Dante and Lucia, Trish uses a power-up aura for her "Devil Trigger".
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