Premium Only Content
This video is only available to Rumble Premium subscribers. Subscribe to
enjoy exclusive content and ad-free viewing.

Erlang: Writing a Tetris clone Part 3 - Gameplay rules, final features, and deployment
4 years ago
48
Repo: https://gitlab.com/zxq9/erltris
Explanation of an Erlang implementation of the classic puzzle game Tetris as a client-side GUI application using wxWidgets and ZX. In this video I explain how the final gameplay rules and features are implemented, and briefly discuss how the game can be deployed using ZX, Zomp and Vapor.
Loading comments...
-
1:47
Dances
4 years agoSilent Final E Rules
127 -
3:34
johnson2
4 years agoAttack on Titan 2 Final Battle - Features Trailer
80 -
0:47
johnson2
4 years agoFIFA 19 - New Gameplay Features Active Touch System Trailer
4 -
0:18
TeamCortex
4 years agoYu-Gi-Oh! Duel Links - Ancient Rules Gameplay (Pick-a-Gift Day 2 Reward)
22 -
9:08
Game Boy
4 years agoPumpkin Jack - PC Gameplay Part 2
112 -
19:04
Wolfos
4 years agoAvengers gameplay part 1
39 -
LIVE
Nerdrotic
1 hour agoUK Has Fallen, Hollywood DOOM, DC Dysfunction | Friday Night Tights 370
1,589 watching -
LIVE
Dr Disrespect
5 hours ago🔴LIVE - DR DISRESPECT - CRONOS: The New Dawn - FIRST IMPRESSIONS
1,623 watching -
LIVE
Roseanne Barr
3 hours agoOn the Wrong Side of the Algorithm | The Roseanne Barr Podcast #114
12,235 watching -
LIVE
The White House
3 hours agoPresident Trump Makes Announcements, Sep. 5, 2025
2,180 watching