Premium Only Content
This video is only available to Rumble Premium subscribers. Subscribe to
enjoy exclusive content and ad-free viewing.

Erlang: Writing a Tetris clone Part 1 - Data types and basic GUI display
4 years ago
118
Repo: https://gitlab.com/zxq9/erltris
Blog post: https://zxq9.com/archives/1882
Explanation of an Erlang implementation of the classic puzzle game Tetris as a client-side GUI application using wxWidgets and ZX. In this video we discuss how I started the project initially, and walk through the first few commits where I establish the most important parts of the game data as abstract data types and demonstrate to myself that we can effectively render them to the screen in a way that isn't too terribly ugly.
Loading comments...
-
34:31
Bits-N-Bytes
4 years agoPython Data Types
272 -
1:27
KSHB
4 years agoWinter magic light display part 2
29 -
1:22
trainman70005
4 years agoChristmas Display 2016 Nighttime Part 1
40 -
1:11
KSHB
4 years agoWinter magic light display part one
29 -
6:52
Coding with O Creachmhaoil Studios
4 years agoC++ Tutorial 003: Data Types
87 -
8:55
ferrel
4 years agoThe Third Dragon of Creative Writing, Part III
11 -
14:28
Electronicles
4 years ago056 - Craftsman Part 2 - Basic Troubleshooting
38 -
2:47:39
Tucker Carlson
2 hours agoTucker Carlson and Darryl Cooper on the True History of Jeffrey Epstein and Ongoing Cover-Up
15K26 -
LIVE
StoneMountain64
2 hours agoMP7, M13, XM4. Old School is the New School
94 watching -
1:00:32
The Quartering
2 hours agoTrump To Release Epstein Files, Woke Latenight Meltdown & Karmelo Anthony Enters Plea
66.6K27