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ROBLOX UNO, GAME TIME WITH FRIENDS...
My friends and I had a funtastic time playing Roblox UNO. Watch us do no mercy card plays on each other. Fun times! UNO the greatest card game ever!
LIKE & SUBSCRIBE & MY DOGGO WILL BE VERY HAPPY
Thanks For Watching!
YOUTUBE: https://youtube.com/Techling
Game link: https://www.roblox.com/games/1689414409/Roblox-Uno
HOW TO PLAY:
To start a hand, seven cards are dealt out to each player, and the top card of the deck is flipped over and set aside to begin the discard pile. The dealer draws one extra card (a total of 8 cards). The player to the dealer's left plays first, unless the first card on the discard pile is an action or Wild card. On a player's turn, he/she must do one of the following:
1. play a card matching the discard in color, number or symbol
2. play a Wild card, or a playable Wild Draw Four card (see restriction below)
3. draw the top card of the deck
Play proceeds clockwise around the table.
Action and Wild cards have the following effects:
Card Effect when played from hand Effect as first discard
Skip Next player in sequence misses a turn Player to dealer's left misses a turn
Draw Two Next player in sequence draws two cards and misses a turn Player to dealer's left draws two cards and misses a turn.
Reverse Order of play switches directions (clockwise to counterclockwise, or vice versa) Dealer plays first; play proceeds counterclockwise
Wild Player declares next color to be matched (may be used on any turn even if the player has matching color) Player to dealer's left declares first color to be matched, then plays normally
Wild Draw Four Player declares next color to be matched; next player in sequence draws four cards and loses a turn. May be legally played only if the player has no cards of the current color, not counting wild cards; cards in a color different from the current color do not count even if they have the with the same number or symbol. Return card to deck, shuffle, flip top card to start discard pile
1. If a player draws a card that is playable, the player has the option of either keeping it or playing it immediately. Having drawn from the deck, the player may not use any other card from his/her hand on that turn.
2. A player may play a Wild card at any time, even if that player has other playable cards.
3. A player may play a Wild Draw Four card only if that player has no cards matching the current color. The player may have cards of a different color matching the current number or symbol or a Wild card and still play the Wild Draw Four card.[3] A player who plays a Wild Draw Four may be challenged by the next player in sequence (see below) to prove that his or her hand meets this condition.
4. If the entire deck is used during play, the top discard is set aside and the rest of the pile is shuffled to create a new deck. Play then proceeds normally.
5. It is illegal to trade cards of any sort with another player.
A player who plays his/her next-to-last card must call "Uno" as a warning to the others.
The first player to get rid of his/her last card ("going out") wins the hand and scores points for the cards held by the other players. Number cards count their face value, all action cards count 20, and Wild and Wild Draw Four cards count 50. If a Draw Two or Wild Draw Four card is played to go out, the next player in sequence must draw the appropriate number of cards before the score is tallied.
The first player to score 500 points wins the game.
Penalties
1. If a player lays down his/her second-to-last card without calling "Uno" and is caught before the next player in sequence takes a turn (draws a card from their hand, draws a card or touches the discard pile, depending on interpretation), he/she must draw four[5] card. If the player is not caught in time, or remembers to call "Uno" before being caught, he/she suffers no penalty. If a player calls out "Uno" at the wrong time then he/she must draw one card. According to the current official rules[6] the penalty for failing to call out "Uno" is two cards.
2. When a Wild Draw Four card is played, the next player in sequence has the right to challenge the playing of the card if he/she believes that the player does have at least one card in the current color. The player of the Wild Draw Four card privately shows his/her cards to the challenging player. If the challenge is successful then the player who played the Wild Draw Four must draw four cards; otherwise, the challenging player must draw six cards and miss a turn. Regardless of the outcome, the Wild Draw Four remains on the discard pile and the color of further play is the color named by the player who played the card.
3. If a player lays down a card not during their turn, they are required to draw two cards.
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