Star Citizen Alpha 3.12 PTU: LUG Playing With Tractor Beams

4 years ago
25

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System Specs
Host Distro: elementary OS 5.1.7 Hera
Kernel: 5.9.
RAM:64 GB
GPU Driver: Mesa 20.0.0
GPU:AMD Radeon VII
CPU: AMD Ryzen 9 3950X @ 4.7GHz
Capture Card: Blackmagic Design DeckLink Quad HDMI Recorder PCIe Card
Capture Software: OBS 24.0.3
Game Play Resolution: 4K Very High
Capture Resolution: 1800p
Upload Resolution: 1440p

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OBS Settings
Output:
Encoder: x264
Rate Control: VBR
Bitrate: 10000 Kbps
Buffer Size: 9999999
CRF: 15
Keyframe Interval (seconds): 2
CPU Usage: veryfast
Profile: High
Tune: zerolatency

Audio:
Sample Rate: 44.1hz

Video:
Base: 3840x2160
Downscale Filter: Bicubic

FPS Value: 60
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Full Build Details
https://builds.gg/builds/scar-2-0-23547
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CIG Site:
https://robertsspaceindustries.com/
Use the following referral code when purchasing a Star Citizen game package to get 5,000 UEC to spend in Voyager Direct:

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Increase the sysctl option vm.max_map_count to prevent
crashes due to memory allocation limits in areas with

lots of geometry: Note that I am running at 4K so my setting of 2100000000 will be overkill for anyone running 1440p or 1080p
sudo nano /etc/sysctl.conf
enter the sysctl option vm.max_map_count

vm.max_map_count = 2100000000

sudo nano /etc/sysctl.d/20-max_map_count.conf
enter the sysctl option vm.max_map_count to prevent crashes due to memory allocation limits in areas with lots of geometry
vm.max_map_count = 2100000000

sudo nano /etc/systemd/system.conf
delete # from the line "DefaultLimitNOFILE" and set value to
DefaultLimitNOFILE=2100000000

sudo nano /etc/systemd/user.conf
delete # from the line "DefaultLimitNOFILE" and set value to
DefaultLimitNOFILE=2100000000

If the virtual memory set is not enough you can temporarily increase this value by entering in a terminal the command
sudo sysctl -w vm.max_map_count=2100000000

Output: vm.max_map_count = 2100000000

more /etc/systemd/system.conf | grep NOFILE

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