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Xenocommand - AvP2 Custom Map (Complete Playthrough)
Aliens vs Predator 2 singleplayer custom map titled "XENOCOMMAND".
Map author: Red_Riot
Map review:
XENOCOMMAND is a classic AvP2 map that takes inspiration from Atari's Missile Command. It is essentially a tower defense-style map and perhaps the most unique map for AvP2 ever in that it truly creates an arcade feel. The premise is that there are three small bunkers each with 3 marines in them (the player is the middle one in the middle bunker). These marines must defend their little bunkers from increasingly difficult waves of enemies. If the enemies manage to strike a base three times, the base is destroyed. It sounds pretty easy, but its actually quite hard. The enemies will typically all focus on the player. If the player's base gets destroyed, they die.
Right from the start the player is treated to a cool, in-game menu to shoot at and select the options. In this menu the difficulty can be adjusted to easy or hard. It should be noted that the author of the map was only able to beat the map on hard once. I've tried both difficulties but I prefer the easy mode, as the hard mode is very frustrating (more on this later). Also in this menu lies a marine selection option, which lets the player select the marines they want in each bunker. For whatever reason, some of the marines have new names. Regardless, the player can shoot them to pick which they want in each position in the bunkers. Each marine has a different weapon, so marine selection could make a crucial difference fending off waves.
Once the game is started, level one will commence with waves of attacking drone aliens. There are ten levels in total. As the levels increase, the number of enemies increases. New enemy types such as praetorians, missile-firing trucks and missile-firing helicopters will also appear. In the tenth level, the boss will emerge. The boss is a queen alien with a mounted missile-firing backpack of sorts. It's ridiculous but great. To help the player combat the increasingly difficult waves, random power-ups will appear that the player can shoot at to get. The power-ups include repairs to the bunker, ammo and new guns.
There are three special power-ups too. The first is exos, which when activated spawns a few exosuits to help fight off the aliens. The second is "cow" (this didn't appear in my gameplay unfortunately), which when activated, it spawns a series of cows being bombed on to the battlefield. The third and best power-up is the nuke. When activated this blows all enemies on the battlefield to hell. It's awesome. It should be noted that there exists at least two versions of this map. The first version is packed in the UMP2 map pack. It is very similar to this version, except it is lacking all the power-ups, has very basic enemies and unfair difficulty on easy or hard.
XENOCOMMAND is one of the best AvP2 maps. Just make sure you play the version with power-ups as the other version isn't as fun. XENOCOMMAND is highly recommended.
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