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Space Game - Part 1 - The Beginning
Starting to make the game I want personally. This time will keep it simple and no multiplayer so higher chance of completing this project.
Rifted Universe hasn't been completed, just copying a lot of work previous done myself to save time / effort.
Game (so far): http://www.space.markoz.net/
Patreon: https://www.patreon.com/pixel2020
Game Mentioned: http://www.starsonata.com
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:31 Technologies used
00:41 Copying Rifted Universe code/script
01:03 How the player is introduced
02:03 Loading Images
03:05 Drawing objects function
04:00 Making a temporary wormhole graphic
04:30 Background / Server code
05:16 Player rotation
05:55 First object drawn in game (apart from player)
06:38 Rotating all spaceships in Photoshop
07:09 Adding shadows to solar bodies
08:07 Coding the player distance from a object
09:09 Warping first time
09:23 Loading images automatically when needed
09:41 Universe creation / placement file
10:41 Correcting rotation
10:57 Time dilation (solar body orbits)
11:43 User Interface
13:13 Radar dialog code
13:59 Fixing shadows to solar bodies
14:18 Session complete
14:45 Thank you for watching!
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3 years agoSpace Game Part 25 - Explosions!
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3 years agoSpace Game - Part 8 - Station Trading
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3 years ago $0.01 earnedSpace Game - Part 3 - Item Mechanics
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3 years agoSpace Game Part 27 - Exploration
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3 years agoSpace Game Part 12 - Wormholes
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3 years agoSpace Game - Part 10 - UI Tooltips
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3 years agoSpace Game - Part 5 - Weapons & Loot
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