KelTec RDB - Ambidextral Gunfighter Round Table Discussion

3 years ago
272

0:00 Paintball Perspective
0:55 Paintball Inspired Drills
1:31 Mobility
1:52 Ambidextrous Transitions
2:31 Weight Near Core
3:14 Feels Like a Paintball Gun
3:50 Optimal Use of Cover
4:19 Muzzle Inertia
5:05 Barrel Lenght and Staying Close to Cover
6:11 Back Player
7:07 Diving
8:09 One Handed Operation
9:24 Flash Hider on Stick
10:26 Paintball Vertical Grip
11:06 AR Platform Perfected
11:47 Paintball Field AR or RDB
12:20 Field Strip
14:42 Access to Locking Lugs
16:03 Future Malf Handling
16:39 Bolt Carrier Group
17:28 BCG Welded
19:02 Remove Foregrip
19:19 Charging Handle
20:04 Adjustable Gas System
21:39 Foregrip
23:08 Trigger
25:23 Compared to SU16
25:49 Ejection
28:20 First Time Reassembly
31:29 Red Dot vs ACOG
32:07 Muzzle Flash Brake
35:41 Bindon Aiming Concept
36:06 Vertical Balance
36:31 Pic Rail Height
37:05 Cheek Riser
37:58 Trijicon ACOG TA51
40:16 RDB Trigger
41:07 Mag Release
42:52 Bolt Release
44:03 Mag Release vs MDR
44:47 Ambi Transitions
46:14 Sling Mounts
47:36 Durability
48:41 Hot Spots
50:42 Selector Switch
52:12 Burris FastFire II
53:43 Trijicon ACOG
54:02 Buy One?
54:31 Barrel
55:39 Length of Pull
56:36 Polymer
57:59 Pistol Grip
59:32 KelTec Innovation vs Implementation
59:47 vs SU16

KelTec RDB range time and a round table discussion from the abidextral, paintball gunfighter perspective.

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