[RELEASES] #36 - Suzaku Castle – Street Fighter Alpha 2 UPDATE | Geki vs Ryu ⚡| MUGEN / IKEMEN GO

27 days ago
7

🔥 The legendary Suzaku Castle returns in a brand-new form! 🇯🇵

This is an update to my edited version of Ryu’s iconic stage from Street Fighter Alpha 2, enhanced and reimagined for the MUGEN and IKEMEN-GO engines.

I’ve improved the visuals, atmosphere, and effects — giving this classic battleground a crisp, nostalgic edge worthy of a true warrior.

To showcase the update, I’ve included a CAPCOM-style arcade 'Test Fight' between Geki (from Street Fighter 1) and Ryu, battling under the serene winter moon of Japan.

⚙️ Download link and credits below! 👇

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[Information]

SFA2 "Suzaku Castle - Japan" Ryu Stage
Version 3.0
For IKEMEN-GO and MUGEN 1.1 Systems

Stage created by "Ehnyd"
Initially edited by "Kasasagi".
Edited for IKEMEN-GO by "Tiger-Boy", with sprites from the "Winter Storm" stage, created by "Master Swordsman".
Interactive Effects created by "Lasombra Demon"

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[Chapters]

0:00 Intro
1:25 "Suzaku Castle - Japan" Stage features
2:49 Test Fight: Geki Vs Ryu: Round 1
3:59 Test Fight: Geki Vs Ryu: Round 2
4:50 Test Fight: Geki Vs Ryu: Round 3
5:32 Ending
6:02 Outro

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[Updates]

This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-Medium Jump

Updates:
-Added 'Falling Snow' Effect
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait

Updates[10/22/2025]:
-Added Sprite of background with tree to add 'High Jump', from the "Winter Storm" stage, created by "Master Swordsman".
-Added 'High Jump'.
-Adjusted the shape of the 'Moon' and added Glow.
-Added more clouds.

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[Download]

https://www.sendspace.com/file/ed2m89
https://www.mediafire.com/file/ur38pkfsvfj4bc2/SFA2-Ryu_Stage-V3-0.zip/file

Do you want to try the IKEMEN-Go System? It's Free:
https://ikemen-engine.github.io/

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[Instructions]

*[4:3 Resolution]*

1-Add the 'SFA2-Ryu_Stage' folder to your 'stages' folder.
2-If you want the stage with no 'Breakable Banner' or 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file (for MUGEN 1.1 and IKEMEN-Go 0.99.0):
stages/SFA2-Ryu_Stage/101_Ryu-mugen-[4-3].def
-If you want the stage with the 'Breakable Banner', but with regular music (no 'Hurry-Up' feature), add the following to the 'select' file (IKEMEN-Go 0.99.0 Only):
stages/SFA2-Ryu_Stage/101_Ryu-ikemen-[4-3].def
-If you want the stage with the 'Breakable Banner' and the 'Hurry-Up' feature, add the following to the 'select' file (IKEMEN-Go 0.99.0 Only):
stages/SFA2-Ryu_Stage/101_Ryu-ikemen-[4-3]-HU.def
3-Save file and play.

*[16:9 Resolution]*

1-Add the 'SFA2-Ryu_Stage' folder to your 'stages' folder.
2-If you want the stage with no 'Breakable Banner' or 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file (for MUGEN 1.1 and IKEMEN-Go 0.99.0):
stages/SFA2-Ryu_Stage/101_Ryu-mugen-[16-9].def
-If you want the stage with the 'Breakable Banner', but with regular music (no 'Hurry-Up' feature), add the following to the 'select' file (IKEMEN-Go 0.99.0 Only):
stages/SFA2-Ryu_Stage/101_Ryu-ikemen-[16-9].def
-If you want the stage with the 'Breakable Banner' and the 'Hurry-Up' feature, add the following to the 'select' file (IKEMEN-Go 0.99.0 Only):
stages/SFA2-Ryu_Stage/101_Ryu-ikemen-[16-9]-HU.def
3-Save file and play.

*'Hurry-Up' Feature Options:*
1-Go to the DEF file of the stage, and open it (with Notepad).
2-Under [Music], look for the following and choose:
bgmtrigger.life = 0
;0 = Music triggers only when character is at risk of being eliminated (there won't be a next round).
;1 = Music triggers in all rounds
3-Save file.

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[Credits]

**CHARS**
*Cammy* created by "chuchoryu & Varo_Hades", edited by "Tiger-Boy".
*Dan* created by "Phantom.of.the.Server".
*Geki* created by "Rabanazo", edited by "Tiger-Boy".
*Ryu* created by "Phantom.of.the.Server", edited by "Tiger-Boy".

**STAGE**
*SFA2 "Suzaku Castle - Japan" Ryu Stage*
Created by "Ehnyd", edited by "Tiger-Boy".

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[Comments]

This stage was edited for use with 4:3 and 16:9 resolutions.
If your system has a different resolution, some adjustments might be necessary.

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

The IKEMEN-Go feature is to be used on IKEMEN-Go version 0.99.0.
It will not work on 'Nightly' versions.
If you don't have IKEMEN-Go, try it out: https://ikemen-engine.github.io/

Constructive Feedback is always Welcome.
If you have any advice or ideas to make this stage better,
or if there are any issues, please let me know.

*[~TB~]*

Hashtags:
#MUGEN #IKEMENGO #StageRelease #StreetFighter #Ryu #Geki #SuzakuCastle #StreetFighterAlpha2 #CapcomStyle #ArcadeFight #FightingGames #RetroGaming #PixelArt #MUGENStage #FanMade #ArcadeStyle #MUGENProject #StreetFighterFans #ClassicFighter #2DFighter #MUGENEdit #StreetFighterBattle #StageDesign #CapcomVibes

Tags:
MUGEN, IKEMEN GO, Street Fighter, Ryu, Geki, Suzaku Castle, stage release, Street Fighter Alpha 2, Capcom, MUGEN stage, fanmade, arcade fight, fighting games, pixel art, retro gaming, classic fighter

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