500% Healing Speed for Every Colonist | RimWorld Noob [EP138]

3 days ago
42

As Hope edges closer to launching the ship reactor, preparations accelerate. Every colonist begins receiving their final xenogerms, combining robust, fast-healing, and great-shooting genes to reach over 500% healing efficiency. Cait, Zach, and Humongous lead a short plasteel expedition, while infestations erupt inside the mountain base. A corrupted obelisk suddenly duplicates Tiffy, creating a mysterious twin named “Dupe,” whose sanity begins to crumble. Meanwhile, Penny delivers 15 robes for a rare Archotech leg and anti-grain warheads. The colony slaughters dozens of animals to stabilize food and wealth, installs new auto-cannons, and braces for the next Diabolus signal.

Game Info:
COMMITMENT MODE - NO RELOADS
No Mods.
DLC active: Royalty, Ideology, Biotech, and Anomaly.

Hardware at time of recording:
CPU: Intel i7 11700K 8-Core at 3.6GHz
GPU: RTX 3080 with 10GB of memory
System Memory: 32GB DDR4
Microphone: Blue Yeti

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