TRAIN DEPART is Temu FEARS TO FATHOM Gameplay Psycological Horror FREE itch.io Game

3 days ago
15

Train Depart is a short, atmospheric psychological horror prototype available for Windows, developed by an independent creator and published on itch.io.[1] It places players in the role of a 16-year-old boy on his first long train ride, traveling alone to meet relatives abroad after his family's plane flight.[1] The game's plot revolves around a series of unsettling events that unfold during this journey, challenging the player to navigate potentially dangerous situations.

The gameplay involves interacting with strangers, playing mini-games, and performing routine train trip activities, all while maintaining a creepy and unsettling atmosphere.[1] The developer was heavily inspired by the Fears To Fathom episodic psychological horror games, aiming to create a similar "edge-of-your-seat" experience.[1] The average gameplay time is between 10-15 minutes.[1] Players control the character using WASD for movement, LMB for interaction, ESC for the chats menu, and Left SHIFT to move faster.[1]

The game has received positive feedback for its story, atmosphere, and ability to create a sense of unease, with many players appreciating its realistic horror elements over fictional monsters.[1] Some comments highlight the engaging story, the "game-within-a-game" mechanic (an idle clicker), and the presence of shady characters.[1] Players have noted that the game successfully captures the Fears To Fathom vibe, making innocuous places feel dreadful.[1]

To install Train Depart, users download a .zip file from itch.io, extract its contents, and then run the executable file named 'Train Depart' within the extracted folder.[1]

The developer has also provided guidance for players encountering difficulties, such as a specific scenario where hiding in the toilet and locking the door is crucial for safety and progression.[3] The game encourages problem-solving and environmental interaction under pressure.[3] The terrain textures in the game were created using pre-made assets from the "Terrain Sample Asset Pack" on the Unity Asset Store, with adjustments to tiling settings to avoid repetitive patterns.

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