The Survival Game UI Starts Here – UE5 C++ Ep 157

9 hours ago

🖥️ In Episode 157 of the UE5 C++ Survival Game series, we take a step back from systems and jump into **UI design**.
This episode focuses on the **planning and design process** for the in-game HUD (heads-up display) and overall user interface.

🎯 What You’ll See in EP 157:
- Breaking down what information the player needs on-screen
- Designing the survival game HUD elements
- Considering usability, clarity, and player experience
- Planning future UI integration with gameplay systems

📦 Why it matters: A good HUD/UI is the **player’s window into the game world**. Clear design ensures the survival mechanics we’ve built are intuitive and fun to interact with.

🛠️ Tools & Concepts Used:
- Unreal Engine 5.6
- UMG (Unreal Motion Graphics)
- Game design principles
- Survival game UX planning

💬 What feature do you think is most important to display on a survival HUD? Let me know in the comments!

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#UE5 #UnrealEngine #UE5CPlusPlus #SurvivalGame #GameDev #IndieGameDev #HUDDesign #GameUI #UE5Tutorial #RPGSystems

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