Resident Evil 3 (Remake) | Jill takes down Nemesis, he takes down Jill...trusty Carlos saves the day

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Gameplay Part 2

Resident Evil 3 is a 2020 survival horror game developed and published by Capcom. It is a remake of the 1999 game Resident Evil 3: Nemesis. Players control former 'S.T.A.R.S' police officer Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city during a zombie outbreak. Played from a third-person perspective, the player must defeat monsters and solve puzzles while being pursued by an engineered mutant called the Nemesis.

Jill Valentine is one of the last remaining people in Raccoon City to witness the atrocities Umbrella performed. To stop her, Umbrella unleashes their ultimate secret weapon: Nemesis!

Experience another perspective of the once-vibrant Raccoon City's nightmarish outbreak of the T-Virus, a biological weapon developed by Umbrella Corporation. Jill Valentine's harrowing struggle for survival takes her from the early moments of the outbreak, and overlaps with the events depicted in the acclaimed best-selling Resident Evil 2 before arriving at the dramatic conclusion of the Raccoon City saga.

In this playthrough we cover:

Downtown Again (Part 2):

Jill is thrust back into the ruined heart of Raccoon City, with Nemesis in full chase mode and the city’s chaos at its peak. She must navigate destroyed streets, burning cars, and shifting paths while racing against time and her pursuer. This section introduces new hazards — explosive barrels, structural collapses, and surprise zombie ambushes — all under pressure from the looming Nemesis assaults. Encounters with Carlos reemerge, pushing their partnership and narrative stakes forward amid the havoc. The section ends as Jill reaches the survival express train’s platform, preparing for the final push to escape the apocalypse.

Police Station:

Now playing as Carlos Oliveira, the story shifts to his mission alongside Tyrell Patrick as they arrive at the Raccoon City Police Department. A cutscene shows the two assessing the damage before entering the eerily familiar halls, littered with corpses and signs of chaos from the outbreak. Inside, Carlos must fight through zombies and avoid the deadly Licker lurking in the west hallway, using the Assault Rifle and limited healing items to survive. His goal is to reach the S.T.A.R.S. Office to locate information on Dr. Nathaniel Bard, believed to be developing a vaccine. Along the way, players uncover lore notes connecting the timeline to Resident Evil 2, and a cutscene reveals the station’s desperate state as Carlos reports back to Tyrell with the data before heading to regroup at the hospital.

Subway Tunnel:

Jill finds herself in the damp, echoing subway tunnels beneath Raccoon City, with darkness pressing in and mutant Pale Heads attacking from above. The passageways twist through maintenance rooms, rail shafts, and flooded areas, demanding careful navigation and use of maps. Midway, a cutscene shows Nemesis bursting into the tunnel in pursuit, igniting a frantic high-speed chase through service corridors and broken subway cars. Jill must duck, dodge, and sprint to keep ahead, sometimes diverging paths or activating switches to hold him off. The tunnel ends in a dramatic exit onto the Clock Tower Plaza, where Jill prepares for her next showdown.

Nemesis Boss Fight 2:

Jill confronts a more feral Nemesis Second Form in the open plaza beneath the clock tower, surrounded by wrecked vans, statues, and debris. A cutscene introduces the clash, showing Nemesis leaping, smashing cars, and tearing through awnings. The fight demands strategic use of Mine Rounds from the Grenade Launcher, precise timing, and environmental hazards like exploding cars. As Nemesis zigzags across the stage and transitions into savage crawling mode, Jill must dodge massive leaps and aim for the exposed heart. When he’s forced up into the clock tower structure, Jill shoots him down, triggering a fall that ends the encounter but not before she is struck by his the virus.

Hospital:

Carlos enters Spencer Memorial Hospital carrying Jill’s fading hope, and he finds the lobby in chaos, zombies flooding in as he navigates toward Bard’s lab. Carlos must recover a tape recording to access Bard's office and get the vaccine sample. He methodically clears rooms—Lobby, Reception, Lab Reception, Emergency Entrance—fighting undead and retrieving tools and encounters hunters and zombies. Finally he finds Bard dead in a chair along with a vial of the vaccine which he rushes to Jill. In the finale, he must defend the Makeshift Sickroom from waves of zombies until Tyrell can close the shutters.

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