UE5 C++ Survival Game | Finalizing the Equipment System & Statline Updates - EP 152

1 day ago
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⚔️ In Episode 152 of the UE5 C++ Survival Game series, we finish rebuilding the Equipment System!
This final pass focuses on error handling, system stability, and ensuring equipped items properly update the player's Statline.

By the end of this episode, the Equipment System is fully functional, more reliable, and integrated seamlessly into the game's core mechanics.

🎯 What You'll See in EP 152:
- Completing the new Equipment System
- Adding robust error handling to prevent crashes or invalid states
- Ensuring equipped items apply correct Statline bonuses
- Cleaning up and optimizing equipment logic
- Verifying hand slots, two-handed items, and slot compatibility

📦 Why it matters: A polished Equipment System is essential for any RPG or survival game, providing the foundation for character progression, combat, and customization.

🛠️ Tools & Concepts Used:
- Unreal Engine 5.6
- C++ gameplay systems
- Equipment-to-Statline integration
- Defensive programming & error checks

💬 Have ideas for future upgrades? Let me know in the comments — weapon durability, special effects, or enchantments could be next!

Support on :
Ko-Fi - https://ko-fi.com/gascitygames

Follow on:
Discord: https://discord.gg/2aTu4ERuDm
X - https://x.com/GasCityGames

#UE5 #UnrealEngine #UE5CPlusPlus #SurvivalGame #GameDev #EquipmentSystem #RPGSystems #CPlusPlusDev #StatSystem #UE5Tutorial

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