UE5 C++ Survival Game Tutorial | Rebuilding the Inventory System (EP 140)

2 days ago
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🔥 Welcome to EP 140 of the UE5 C++ Survival Game Tutorial Series!

In this episode, we wrap up the final code changes for our inventory system rebuild and dive into testing the full integration inside the Unreal Engine 5 editor. After three episodes of focused development, it's time to verify that everything works , inventory interaction to data consistency.

🎮 This series documents the **complete development journey** of a single-player survival game in Unreal Engine 5, using only C++. No fluff — just real code, real bugs, and real problem solving.

🧰 What You'll Learn:
- Breaking down and refactoring the inventory system
- Inventory slot logic in C++
- Improving system flexibility for containers and characters
- Debugging and testing the new setup

💬 Let me know in the comments: What do you want to see next iteration in the series? Crafting? Equipment slots?

📢 Subscribe for more:
If you're learning Unreal Engine 5 and want to see how real game systems are built with C++, hit that bell and join the dev journey.

🛠️ Tools Used:
- Unreal Engine 5.4
- C++ (Visual Studio 2022)

#UE5Tutorial #UnrealEngine5 #SurvivalGameDev #UE5CPlusPlus #GameDevLog #CPlusPlusGameDev #UE5Inventory #IndieGameDev #UE5Survival

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