Fame Vs. Skill Bloat!

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I don't get why video game companies went with this expansive pick one of over 50 abilities, skills, and perks character progression model.

Jack, from Mass Effect was -- X levels of Shockwave, X levels of Pull, X levels of Subject Zero, and maybe her unlock skill.
In the Fame system -- Telekinesis, Cosmic Will, Marksmanship: Slug, then she's pulling you in so you can kiss her shotgun!

Simple!

Not to mention games like the Horizon Series with 180+ abilities, perks, and skills. Or Starfield with 82 skills with 4 ranks each!

Stop the bloat, make Your Character, Your Way, As Soon as You Start!

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