Cyberpunk 2077 Phantom Liberty Pt.3 | EP 10 - GET IT TOGETHER

Streamed on:
349

We got the data from Hands now we need to transfer it to Reed. It's all leading up to how we're going to get into the Black Sapphire and get Song Bird out. We'll meet Reed at the Moth and figure that last part out.

MODs USED IN THIS PLAY THROUGH:
Cyberpunk 2077 HD Reworked Project
https://www.nexusmods.com/cyberpunk2077/mods/7652
Enhanced Air Traffic
https://www.nexusmods.com/cyberpunk2077/mods/20208
Environment Textures Overhaul - ETO
https://www.nexusmods.com/cyberpunk2077/mods/13372
Improved Distant Shadows and Reflections
https://www.nexusmods.com/cyberpunk2077/mods/20623
Increased Level of Details Distance - Draw Distance
https://www.nexusmods.com/cyberpunk2077/mods/8694
Nova Cam (Body Cam Reshade - Live HUD)
https://www.nexusmods.com/cyberpunk2077/mods/13181
Nova City 2 (Custom Weather and Lighting - Exposure Overhaul)
https://www.nexusmods.com/cyberpunk2077/mods/12490
Nova Rain (and Improved Ripples)
https://www.nexusmods.com/cyberpunk2077/mods/13483
Superpopulation (Pedestrian and Traffic draw distance and density increase)
https://www.nexusmods.com/cyberpunk2077/mods/7905
Universal Raytraced Player Shadows
https://www.nexusmods.com/cyberpunk2077/mods/16849
All material in this series is either licensed (MotionArray.com) or is allowed usage as per CD Projekt Red's own content usage policy: https://support.cdprojektred.com/en/cyberpunk/pc/content-policies/issue/830/video-policy

Loading comments...