Spider-Man Remastered (PC) Linux Mint Benchmark/Gameplay- Native 4K, Ray Tracing (RX 7900 GRE)

2 days ago
5

No Commentary, just a gameplay sample to test Marvel's Spider-Man Remastered on Linux. I am using GPU Record which is the Linux version of Shadowplay/Radeon Relive, so the results may be a few frames lower than if I wasn't recording. This also showcases the quality of recording you can achieve with GPU Record.

Obviously, if I was wanting even higher framerates, I could turn off Ray Tracing, use FSR, IGTI, or Xess and turn on Frame Gen, but when I'm not recording benchmarks, I am perfectly OK with just capping the game at 60fps. There is a higher tier of Ray tracing available, but using the lowest setting, "high" and playing at native resolution looks great.

As you can see, Linux gaming has come a very long way recently, and the game runs great on my rig. I dual-booted Linux Mint along side my Windows 10 pro install to fix the problem of not wanting to switch to Windows 11 spyware OS. I keep Windows for those games and applications I need the require Windows, but use Mint for gaming, and web surfing. I can even mount my Windows SSD in Mint and copy and paste files (like this video file) to it.

PC Specs:
-Ryzen 7 7700
-GIGABYTE Radeon RX 7900 GRE Gaming OC
-32 gb of DDR5 at 6000 mts

#linuxgaming #marvelsspiderman #rtx

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