Dungeon Hack - Dungeon Floor 16 - Part 7

16 hours ago
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⚔️ Let's Play Presentation Description ⚔️
Part # 7 gameplay of Dungeon Hack. As the adventurer descends down the stairs leading to floor 16, she looks around the structure of this dungeon. Green and much lighter brown stone slabs decorate the floor. The surrounding grey stone walls are held up by stone pillars. The Fighter/Cleric adventurer notices strange symbols on some of the walls. One of them is a red symbol of an axe, standing for a warlord of some sort. The yellow symbols the adventurer can't make out what they stand for. Nor does she know of its origin. Meanwhile, some of the walls are decorated with a tapestry of a shield with two swords behind it; Perhaps a war banner of some sort. The hags who roam the halls prove to be no threat to the adventurer. But the adventurer needs to be cautious with the undead warriors known as death knights. Along with the ability to use their sword to attack the adventurer, these walking undead warriors have the ability to hurl fireballs at the Fighter/Cleric. But the adventurer is clever enough to come up with a strategy to ignore the fireballs launched by these undead warriors.

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