I Used Fancy Math to Make My Indie Game Better?!

4 days ago
3

TWAM Episode 44.

This week at Muketronics, I used some fancy math to improve the movement of wobbly hurdles in Froge. I also put a lot of work into making a new hurdle type!
Stack hurdles are a lot like the other hurdles, but they use multiple stacked sprites instead of one.

I used a lot of math for this including damped sign waves & a parabola to move the tops of hurdles, as well as splines to control the shape of hurdles: here are some Desmos links with the math I used:
https://www.desmos.com/calculator/wpzbc7n3bz
https://www.desmos.com/calculator/t1ehwfsuqv

Buy Mr. Stretch: https://store.steampowered.com/app/2258130/Mr_Stretch_and_the_Stolen_Fortune/
Join our discord: https://discord.gg/F3Tnuq5Tkp
Check out our website: https://muketronics.com/

#mrstretch #retrogaming #retro #pixelart #gaming #devlog #gamedevblog #gamedev #ghost

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