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WEBSTER DEV DIARY 00016 - Time-lapse | MAP Locations | Lore | Anim | Weather | SQLPHPResearch | Build
1 month ago
2
In this dev diary, I timelapse the process of designing a new game map using AI and integrating it directly into the project. I built out UI elements to mark key locations, created lore for each area, and connected the SceneManager to properly load all four scenes in sequence. Boss animations and camera zoom got small fixes, while weather logic in the GameManager still needs refinement due to DontDestroyOnLoad.
On the technical side, I added blue lighting effects for atmosphere and researched SQL/PHP integration for future features like high scores, accounts, and login systems. Finally, I troubleshooted build discrepancies compared to the editor scene.
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