WEBSTER DEV DIARY 00003 - From Unity to GoDot and Back Again - Lessons learnt Engine Hopping.

4 days ago
3

Webster’s Development Journey: From Godot Back to Unity

I’ve been grinding on Webster for years, and burnout is real. This video shows where the game’s been, Unity (2022 and earlier), a detour into Godot, and now back to Unity (2024+).

⚠️ Audio note: YouTube auto-removed background music and trashed the sound. Sorry about that.
✍️ Edit 06/09/2025: Added proper Godot footage — the old upload didn’t show much.

The full DevLog (ABOUT 22 VIDEOS) are still on YouTube (https://www.youtube.com/@BOSSITSOLUTIONS), and Webster is much more polished now. Whether Webster ever gets finished is up in the air, depends on how far we can push through the burnout.

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