How to make a Magic Projectile PART 1.

7 days ago
1

🔥 Learn how to code magic projectile shooting in Godot 3D! This beginner-friendly tutorial will guide you through the entire process of creating a first-person shooter mechanic from scratch.

In this video, you'll learn how to:
✅ Create a 3D projectile scene (like a magic fireball or spell)
✅ Use RayCasting to shoot from the center of the screen
✅ Instantiate (spawn) the projectile and apply force to it
✅ Handle collision detection to damage enemies or interact with the environment
✅ Structure your Godot project for clean and scalable code
CHAPTERS:
0:00 - Intro
00:26 - Scene preparation
02:52 - Projectile script
10:13 - Test projectile
10:45 - launcher script
22:08 - Fill in export variables
22: 42 - Test shooting

KEYWORDS FOR SEARCH:
Godot 3D, Godot Tutorial, First Person Shooter, FPS Godot, Godot Projectile, Shoot Magic, Spellcasting, Game Development, Indie Dev, Godot 4 Tutorial, RayCast3D, Instantiate, GDScript, Code Magic, Beginner Godot, 3D Game Dev, Godot Shoot, Fireball, Enemy Damage, Godot Basics, Make a Game

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