Sonic Rush Adventure - Hidden Island 1 (Blaze) in 0:09.18

14 days ago
3

Time attack of Hidden Island 1 in Sonic Rush Adventure, with Blaze, in 0:09.18, ran on my new 3DS XL capture card.

Framewar stage - much easier than Sonic (and without killing my hands!) since Blaze doesn't have an air dash she wants to spam. The hard part to optimize are the two tricks.

0:04 - I do a full jump before the first spring - it's pretty easy to optimize timing this, as I just use the music to time a full jump - no need to add an extra variable of how high the jump goes. An equivalent visual cue is to full jump when the top screen's brown wall passes the left side of the screen.

0:07 - The uptrick has to be perfectly timed. Too early, and I won't carry much speed into the next spring. Too late and I'll just lose time anyways. Then I need to time pressing left as early as possible before the second spring, but not so early where I completely whiff the spring - this is to give Blaze as much horizontal space as possible, so she can diagonally up-right trick as early as possible to clear the top ledge. But too early and she'll clip the ledge and kill her horizontal speed - too late and you lose time from, well, not going right as early as possible.

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