3D Modeling - Introduction to Maya

3 days ago
23

In this updated video (both of the videos can be helpful) I am using Maya 2018. While this may seem like it is too old to be relevant, I promise, most of what is shown in here would translate into any version of Maya, and the processes and techniques will translate into any other software. Most 3D modeling programs use the same basic principles. And when you're first starting out, not much will change beyond what button, a name, or a menu location.
Faces, Vertex points, Edges,.. all these things are universal.

If you like what you see, please like, follow, and share. I'd be happy to make more tutorials if there is value in it.
If you have questions, please post them in the comments and I will try to respond as quickly as I can.

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