Tutorial: Importing a Character from AccuRig into Unreal Engine 5.6 and Retargeting Animation

23 hours ago

In this tutorial, we’ll walk you through the process of importing a character from AccuRig into Unreal Engine 5.6 and retargeting animations to that character. This is a useful technique for integrating custom characters into Unreal Engine games or animation projects, especially when you're working with motion capture data or using pre-existing animations from other characters.

We’ll go step-by-step through the process, from exporting your character from AccuRig to Unreal Engine, and then applying motion animations from an existing Unreal Engine skeleton to your custom character.

#UnrealEngine #AccuRig #Retargeting

Unreal Engine Playlist: https://rumble.com/playlists/aBQ1GCwy8xE?e9s=src_v1_upp_pl

Timeline:
00:00 Opening
00:03 Introduction
00:35 Rigging character in AccuRig
04:17 Exporting from AccuRig
05:15 Importing into UE5
07:31 Retargeting the MetaHuman

Stylized Kid Character: https://www.fab.com/listings/42de1288-815a-455a-b81f-828daa5c3b78

AccuRig: https://actorcore.reallusion.com/auto-rig/accurig

Auto Setup for Unreal Engine: https://www.reallusion.com/auto-setup/unreal-engine/download.html

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