The First 15 Minutes of Superman (PlayStation)

22 days ago
4

Copied from Game-Rave.com:

Few games in history have the reputation that Superman 64 has, and it’s development history is one buried in disasters, problems, and involuntary design choices. What makes the situation more tragic is that the cartridge isn’t alone – the game was originally planned to have a PlayStation release as well sometime after the N64 version.

Did we as a gaming community lose something of value?

Yes – empathetically, hypothetically, and absolutely yes. Titus and BlueSky software took critical feedback of their game and tried to correct their source material.

As a game of what would have been, the PlayStation version of Superman held promise and more than likely would have found a foothold where the Batman games couldn’t.

According to Marc, the PlayStation iteration was coming along fine – but by then Titus had lost the rights to Superman and all related characters back to Warner Brothers and DC comics. With no money left and no way of getting the rights back, Superman was quietly and unceremoniously laid to rest. It was truly a Darkseid to the hero’s legacy.

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