The Quarry, Prologue & Chapter 1: Hackett's Quarry Forever! (All Werewolf Playthrough)

29 days ago
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Hail, I am Raven Raynefall, a Celtic Norse pagan weaving shadowed rites beneath the blood-hungry moon in my silent, no-commentary playthrough of The Quarry.

Through the Prologue and Chapter 1, I conjure a mystic tapestry of primal dread within the haunted embrace of Hackett’s Quarry, a forsaken camp nestled in the ancient, whispering woods of upstate New York. Guided by the old gods and the untamed pulse of the wild, I undertake a sacred quest: to surrender every counselor’s soul to the werewolf’s curse, binding them to the eternal hunger of the beast. This is no mere game—it is a wordless ritual of transformation, where the veil between mortal and monster frays beneath a crimson sky.

In the Prologue, Laura and Max, two wayfarers bound by mortal love and fleeting dreams, stray from the path after a fateful crash upon a road older than memory. The forest, alive with the murmurs of unseen spirits, closes around them as they seek aid, their steps shadowed by cryptic omens and the fleeting eyes of creatures born of night. Supermassive Games’ artistry conjures a realm of haunting beauty, where mist curls like the breath of forgotten deities and every choice hums with the weight of destiny. Laura, a soul ablaze with resolve to carve her own fate, faces a harrowing vision of the quarry’s ancient curse—a lupine blight woven into the land’s very bones.

In this playthrough, I heed the call of the wild, guiding Laura and Max toward the sacred bite, embracing the feral sacrament that will unshackle their spirits from mortal chains. Chapter 1 dawns upon the final day at Hackett’s Quarry, where nine souls—each a flickering ember of dreams, fears, and hidden truths—linger amidst the sacred pines, unaware of the primal forces stirring beneath the earth.

The counselors—Ryan, touched by quiet wisdom; Emma, radiant with untamed fire; Dylan, trembling with unspoken visions—move through the camp’s fading light, their laughter a fragile ward against the coming dark. The lake mirrors the heavens, yet its depths whisper of blood and betrayal. I, as their unseen guide, weave choices that draw them closer to the werewolf’s embrace, steering them through shadowed paths where the beast’s howl sings of power and release. The crimson moon, rising like a goddess of hunger, watches as I sow the seeds of their transformation, each decision a step in a grand rite to awaken the pack.

This journey through The Quarry is a mystic rite, its cutscenes a gallery of otherworldly splendor—Laura’s desperate chants in the Prologue’s storm-wrought gloom, the counselors’ fleeting mirth under Chapter 1’s fading sun, all woven with the pulse of an older, wilder world. My quest to turn every counselor into a werewolf is a sacred pact with the primal unknown, a dance of choices that courts the bite and shuns the light. Laura and Max, once dreamers of mortal joys, now stand at the threshold of the eternal hunt, their fates entwined with the quarry’s ancient curse. Each step I guide them through—each whispered choice—draws them deeper into the embrace of the wild gods, where humanity is but a fleeting mask. No-Commentary.

The Quarry on Steam, $59.99
https://store.steampowered.com/app/1577120/The_Quarry/The Quarry

Official Website
https://quarrygame.supermassivegames.com/

#gaming #horror #werewolf #pagan #thequarry #thequarrywalkthrough

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