Hell Is Us - 2 Hours into the Demo | Deluxe Releases on 08/01/25 | Standard Releases on 08/03/25

27 days ago
2

Release Date:
Deluxe Edition Releases on 08/01/25
Standard Edition Releases on 08/03/25

Thoughts? Let me put it this way. I was 2 hours in and it felt like 10 minutes had passed.

Things I Liked:
* It was refreshing to have to use your brain to determine where you were going next rather than a waypoint. The game takes of the training wheels and throws you in the deep end.
* With a few caveats, the combat is good and well throughout. This game has souls like features, like weapon scaling. We start out with a sword and later get a pair of dual axes. What was interesting was the scaling was specific to the parry ability. The swords were rated "C" and the Axes where rated an "A". There are likely more categories in the final release, but during the demo, that is all I could see.
* We didn't' get the chance to actually use it, but there are sockets on the weapons.

Things I didn't Like
* The largest issue I ran into was orientation during fights. They need to work on keeping the camera facing the direction your character is. I found myself fighting two enimes - and after killing one, I would start to attack the other but I couldn't fully see them because of the camera wor.

All in all, I foudn myself engrossed like I was playing Fallout 3 for the first time and I loved it. If the full release is anything like the demo, it is going to be one hell of a ride : )

, There are parts of the game that need a little work, mainly the camera when you lock on - it needs to stay locked onto your characters perspective (rather than what it does.

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