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FOMO (Fear of Missing Out) is Evolving | Problems In Gaming Industry #5
An in-depth look at how game developers use Fear of Missing Out (FOMO) to influence player behavior. This piece explores the evolution of FOMO tactics—from time-limited shops and events to more subtle psychological cues like keeping unobtainable items visible—showing how these methods pressure players to stay engaged and never miss future content.
🎵 Music Credit:
Original beat titled “Joy” by Narrow Gate Studio, produced in Serato Studio.
All rights belong to the original copyright holders.
🎮 Game Clips Featured:
FragPunk
🧠 Visual Tools Used:
AI-generated Thumbnail via Canva
YouTube intro and outro templates
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