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The Ending Sequence: "'88 Games" {#1A - All Modes} (Arcade) [NA Version]

The Ending Sequence: "2nd Space" {#1A - All Modes} (GB) [PAL Only]

The Ending Sequence: "3 Ninjas Kick Back" {#1A: Colt Ending} (Sega CD - 1994) [NA Only]

The Ending Sequence: "3-Dゴルフシミュレーション" {#1A - Normal Mode} (MSX1) [JP Version]

The Ending Sequence: "007: Everything or Nothing" {#1A: Easy Ending} (GBA) [NA Version]

The Ending Sequence: "007: Everything or Nothing" {#2A: Normal Ending} (GBA) [NA Version]

The Ending Sequence: "007: Everything or Nothing" {#3A: Hard Ending} (GBA) [NA Version]

The Ending Sequence: "007: Tomorrow Never Dies" {#1A - Agent Ending} (PlayStation) [NA Version]

The Ending Sequence: "007: The World Is Not Enough" [Agent Ending] (PlayStation) [NA Version]

The Ending Sequence: "64th Street: A Detective Story" {#1A - All Modes} (Arcade) [NA Version]

The Ending Sequence: "720°" [#1A - All Modes] (Arcade) [NA Version]

The Ending Sequence: "1942" {#1A - All Modes} (GBC) [NA Version]

The Ending Sequence: "A Sound of Thunder" {#1A - Normal Mode} (GBA) [NA Version]

The Ending Sequence: "A.B. Cop" (Arcade) [NA Version]

The Ending Sequence: "Action Hollywood" {#1A - All Modes} (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#1A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#2A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#3A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#4A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#5A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#6A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#7A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#8A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters" {#9A} [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters" {#9B} [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#1A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#2A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#3A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#4A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#5A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#6A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Close Combat {US Ending #1A}" [All Modes] (PC) [NA Version]

The Ending Sequence: "Close Combat {GER Ending #1A}" [All Modes] (PC) [NA Version]

The Ending Sequence: "Scramble" (Arcade) [NA Version]

The Ending Sequence: "ソニック・ウイングス2" {#1A} [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2" {#2A} [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#3A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#4A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#5A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#6A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#7A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#8A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "1942" {#1A - All Modes} (GBC) [NA Version]
The Ending Sequence
1942 [1942年]
Nintendo Game Boy Color
Action/Vertically Scrolling Shooter
1999
Digital Eclipse Software, Inc./Capcom Co., Ltd.
NA Version
Ending #1A: Ending w/ Full Credits
All Difficulty Modes
*
RELATED VIDEO PLAYLIST:
-The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
1942 is a 1984 vertically scrolling shooter video game developed and published by Capcom for arcades. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway.
1942 is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the Japanese air fleet; this was due to being the first Capcom game designed with Western markets in mind. It went on to be a commercial success in arcades, becoming Japan's fifth highest-grossing table arcade game of 1986 and one of top five highest-grossing arcade conversion kits that year in the United States. It was ported to the Nintendo Entertainment System, selling over 1 million copies worldwide, along with other home systems.
(Source - Wikipedia)
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