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Scourge of War Gettysburg - EPISODE 4 - Division Tutorial
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Scourge of War Gettysburg - EPISODE 4 - Division Tutorial
00:00 Intro, Tutorial 4 - Commanding a Division
16:43 Keeping Avery Brigade in Reserve
35:12 Tactical Withdrawal, Avery moved and holding the Left Flank
45:09 Virginians Holding Right Flank
50:00 Finally Getting Artillery to Move to Center
51:28 Didn't get my 40 minutes continuing
58:05 Giving the Union Forces Canister
1:03:50 Victory, Next Time
My intent is to play each part of this game. I plan on one video each week that will last approximately 50 - 60 minutes in length.
ABOUT THIS GAME
Welcome to Scourge of War - Gettysburg, a real-time 3D computer game/simulation developed by NorbSoftDev, the company headed by renowned game designer Norb Timpko, designer of Mad Minute Games' acclaimed Take Command series. Scourge of War is the epitome of historical command simulations.
Welcome to Scourge of War. We hope you are ready for a fight. This game places you in command of the units of armies and allows you to refight the many historical bloody clashes during the age of regimental base warfare. This is a type of wargame that we call real time command simulation. Real time command simulation combat begins with Sid—as in Sid Meier, who released the now legendary wargame Sid Meier’s Gettysburg (SMG) in 1997. This game established a new genre, freeing players from the confines of the earlier wargame conventions of the hex grid and dice roll. It placed the units on a 3D battlefield and lets the player/commander move units around.
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