From Prison Hell to Submarine War. (HARD DIFFICULTY)

Streamed on:
152

It started in 1946 — the Allies were losing. Bad. The Nazis had some kind of edge, something unnatural powering their war machine. We were part of a desperate final strike on General Wilhelm "Deathshead" Strasse’s fortress, flying in with Fergus and Wyatt, trying to end it all before it was too late.

We made it to the ground, stormed the compound, and found ourselves in Deathshead’s twisted lab — where he played god with flesh and metal. Then came the choice: save the idealistic kid, Wyatt, or the war-hardened Fergus. We chose Fergus — and it cost us. A grenade, shrapnel, coma. Blazkowicz was out of the game. For 14 years.

The world moved on. The Nazis won. America surrendered. The resistance? Snuffed out.

But then we woke up.

In a Polish asylum, Nazis stormed the place to "clean house." We picked up a tray and started caving in skulls. Escaped with our caretakers — Anya and her family — and the blood trail started again. We went on the run, slicing through checkpoints, freeing prisoners, and making our way toward the ruins of resistance.

Disguised as a Nazi, we boarded a train to Berlin with Anya. That's where we met Frau Engel — charming like a snake and twice as deadly. She toyed with us, fed us her sadistic little “purity test.” We survived — but that was just the beginning.

In Berlin, we infiltrated Eisenwald Prison to break out resistance fighters. Concrete and cruelty stacked to the sky. We found Fergus again — alive, scarred, defiant. Together, we shot our way out and found Anya waiting on the outside. The Kreisau Circle — the shattered remnants of the resistance — became our new family.

We struck back. Stormed Nazi facilities. Stole weapons. Liberated intel. And uncovered whispers of something ancient — Da’at Yichud. An old Jewish mystic order hiding technology centuries ahead of its time. Anti-gravity. Energy shields. Advanced mechanics the Nazis could only dream of. We cracked open one of their sealed vaults using a code scrawled in a lost language — and inside was a game-changer: a power source we could actually fight back with.

But the Nazis weren’t going to make it easy.

To stop them for good, we needed to hit them where it hurt — from the shadows, from beneath. That meant a mobile fortress. An armored ghost. A Nazi U-boat.

Before we could steal it, we had to navigate a hellish maze — the city’s sewers, crawling with patrols, traps, and the stench of death. We fought through filth and darkness, creeping past guards and mechanical horrors, all to reach the armory hidden beneath the streets. There, we struck the Nazis where it hurt hardest: by hijacking their supply train — the backbone of their citywide operations. Blasting through steel and steam, we wrested control and turned their own weapon against them.

Then came the second prison — a labor camp where the Nazis broke anyone who still had hope. That’s where we met Set Roth, an elderly Da’at Yichud engineer locked away for decades. Smart as hell. Still dangerous. We fought through ovens, machines, and commandants to get him out.

Now, with Set on our side, the resistance has real teeth. The plan’s in motion. We’ve got our stolen U-boat in sight — and we’re ready to dive into the abyss, strike from the dark, and ignite a second revolution.

Fergus is with us. The Kreisau Circle is stronger than ever. And Blazkowicz? He’s back from the dead — and he’s got fire in his blood. . . We're gonna board a Nazi Submarine. . .

Ending music by INFRACTION:
https://www.youtube.com/channel/UCkRrhwhJ2Ia_ZlkTQ4XFWJA

Loading 1 comment...