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The Witcher 3: Wild Hunt - Part Eighteen |“Every clue is a thread, but the knots are mine to untangle."
The trail Ciri left in Novigrad was tangled with betrayal, violence, and fragile alliances. I uncovered that Dudu had taken Henckel’s form to place the bathhouse bomb marking him a loyal friend but also a target. Ciri herself had a hand in the heist, and I learned she’s fled, leaving me with Caleb Menge’s bloody corpse and a note hinting at a higher power behind the Temple Guard’s corruption.
I’d hoped to handle it quietly, but quiet is for fools in Novigrad. I cut Menge down and took a key from his corpse. Triss and I uncovered that the key might unlock Dijkstra’s vault but our paths crossed sharply when I refused to tell him everything.
Triss showed me she’s not all tenderness her method of forcing answers from Menge’s contact chilled even me. That cruelty bought us Ciri’s next clue: she was held on Temple Isle, where I knew the Eternal Fire’s reach was longest and deadliest.
Meanwhile, Whoreson Junior paid for his crimes with his life but his rot lingers. And when Triss asked for my help evacuating the city’s remaining mages, I couldn’t refuse her or the innocent lives she sought to protect. Amid bloodshed on the docks, we saved them, but at a price our parting was inevitable, marked by the final flicker of old affection.
Tonight, the search deepens. The trail twists tighter. Ciri’s fate and mine are still shrouded in Novigrad’s shadows.
The Witcher 3: Wild Hunt is the groundbreaking installment in CD PROJEKT RED’s acclaimed series following the legendary witcher, Geralt of Rivia. After multiple delays, the game was officially released on May 19, 2015, and made an immediate impact. Selling over 4 million copies in just two weeks, more than doubling the total sales of its predecessor, The Witcher 2: Assassins of Kings.
Unlike the previous entries, The Witcher 3 takes place in a sprawling multi-region open world, offering over 100 hours of content across dynamic landscapes. Inspired by the scale of games like Skyrim but over 20% larger the developers aimed to refine the open-world experience by learning from industry benchmarks while addressing their shortcomings.
Powered by the cutting-edge REDengine 3, the game was built with extensive fan feedback in mind. As always, player choices carry weight, shaping the narrative in significant and sometimes unexpected ways. This is not just a sequel. It’s a full evolution of the Witcher saga.
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#SinglePlayerGames
#GameplayReaction
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