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The Ending Sequence: "Aero Fighters {#3A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#4A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#5A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#6A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#7A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters {#8A}" [All Modes] (Arcade) [NA Version]

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The Ending Sequence: "Aero Fighters 2 {#1A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#2A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#3A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#4A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#5A}" [All Modes] (Arcade) [NA Version]

The Ending Sequence: "Aero Fighters 2 {#6A}" [All Modes] (Arcade) [NA Version]

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The Ending Sequence: "ソニック・ウイングス2 {#3A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#4A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#5A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#6A}" [All Modes] (Arcade) [JP Version]

The Ending Sequence: "ソニック・ウイングス2 {#7A}" [All Modes] (Arcade) [JP Version]

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The Ending Sequence: "3-Dゴルフシミュレーション" {#1A - Normal Mode} (MSX1) [JP Version]
The Ending Sequence
3-Dゴルフシミュレーション [3-D Golf Simulation]
MSX1
Sports (Golf)
1983
T&E Soft, Inc.
JP Version
Ending #1A: Ending w/ No Credits
Normal Difficulty Mode [Only Mode]
*
RELATED VIDEO PLAYLIST:
-The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
3-D Golf Simulation is a golf game over 9 holes, which displays both a top-down view of the course, as well as a 3D view. The 3D view of the fairway is from your ball position and always looking directly North, regardless of the relative position of the hole. When the ball is on the putting green, the 3D view is always from the same fixed point directly South of the hole.
Each drive requires three steps. First you must select the golf club (ranging from various irons and woods to sand wedges and putters). Then you select the angle, which may need to be adjusted to account for the wind direction and speed. Finally, you select the range by stopping a power bar at the appropriate point in its movement from the bottom to the top of the screen. The path of the ball is then simulated and displayed in the 3D and overhead views.
(Source - MobyGames)
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