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NOD: Tiberian History (C&C 3 Mod) Let's Play
Tiberian History is a mod for Command and Conquer 3 Tiberium Wars that replaces a lot of content with content based off the original Command and Conquer (also called Tiberian Dawn), Tiberian Sun (without the Mammoth MKII), and C&C 4, some C&C Renegade based stuff shows up as well. NOD in this mod has a bunch of units and structures replaced and/or reskinned, The Power Plant is the Tiberian Sun Power Plant for NOD but in 3D (and can be upgraded). The NOD communications center is a 3D imagining of the Communications Center from C&C Tiberian Dawn. The nuclear missile is launched from a pyramid. The defensive turrets and tiberium silos are also different and include a obelisk with 2 mutually exclusive upgrades and a laser that can be upgraded into a anti-personal configuration.
As for units. Infantry options include: Light Infantry Squad, Rocket Squad, Flamethrower (actually a group of people with flamethrowers), Chemical Warrior (reduces enemy vehicle effectiveness according to it’s in-game description), there is also a elite cadre versions of anti-infantry and anti-vehicle infantry. Vehicle: Attack Cycle (Reskinned), Nod Buggy (Reskinned, looks very delicate, like a single sniper round would be enough to neutralize the vehicle and remove the pilot), APC (troop transport that can lay mines), Light Tank, Flame Tank (reskinned to resemble the flame tank from C&C Renegade), Stealth Tank (also a Renegade reskin), artillery (can be upgraded with a Blue Tiberium Mix), SSM Launcher (comes with a Napalm load-out and can be switched to a chemical loadout), There is also a Apache helicopter as a gunship and a Banshee which has 2 upgrades at the Tech Center that affect it. It is also possible to use support powers to call in the Devils Tongue flamethrower and the M6 Linebacker.
I am playing this on the EA app, I was running into out of memory errors on the Steam Version and someone named SargeRho suggested using the EA Version as it had more allowance for RAM usage.
The Mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page. I'm also on Instagram.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
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0:00: Hello, ZanyOnePip here, this video looks at the NOD Faction of the Tiberian History mod for Command and Conquer 3 Tiberium Wars. Which modifies the game to have stuff mixed in from other Command and Conquer Tiberian series games, also Renegade.
0:51: The Power Plant here is basically a 3D re-imagining of the NOD Power Plant from C&C Tiberian Sun.
1:10: NOD’s harvesters in this mod are a 3D re-imagining of the original Harvester of the original Command and Conquer that started it all.
1:36: The Communication Center for NOD is different.
1:42: There appears to be no actual jamming missile for NOD here. just a Communications Center Jamming radar.
1:58: The War Factory here is designed like the NOD War Factory from Tiberian Sun.
2:57: The Buggy here looks more like a dune buggy than a military vehicle.
3:11: NOD Tech Center upgrades in this mod, 2 of them revolve around the Banshee.
3:40: The Stealth Tank and Flame Tank here are designed after the Stealth and Flame Tanks respectively of Renegade, a Command and Conquer related First-Person Shooter.
3:58: The Stealth Generator.
4:52: These icons here depict CABAL from both C&C 2 and C&C 3 Kane’s Wrath.
6:26: The GDI and NOD infantry units have their own transportation unit in this mod.
6:39: The Flamethrower unit appears to have 2 different voices, one angier than the other.
8:27: What if Ancient Egypt was a pyramid scheme, only with actual pyramids built.
8:34: I swear I heard someone say Isabelle.
8:49: Now we attack the enemy base.
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