Texturing a 3D Mesh with Material Instances in Unreal Engine 5 [cc]

4 months ago
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In this tutorial, we'll walk through the process of texturing a 3D mesh in Unreal Engine 5 (UE5) using a master material and material instances. This workflow is efficient, flexible, and allows you to create complex visual effects while maintaining a performance-friendly approach. Using material instances is ideal because it enables you to create variations without duplicating the entire material setup.
#UnrealEngine #Texturing #Materials

Unreal Engine Playlist: https://rumble.com/playlists/aBQ1GCwy8xE

Quick Start Guide for Materials: https://rumble.com/v3v31p7-quick-start-guide-for-materials-getting-started-in-unreal-engine-5.3.1.html?e9s=src_v1_upp
How to use multiple materials on one object: https://rumble.com/v5lx5y8-how-to-use-multiple-materials-on-one-object-in-unreal-engine-5.4.3-tutorial.html?e9s=src_v1_upp

Timeline:
00:00 Introduction
00:03 Objective
00:20 Importing the 3D model
00:58 Creating the master material
04:03 Creating material instances
06:34 Testing and fine tuning
08:31 Conclusion

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