Hazard Zone Guide - Wuthering Waves (WuWa) - Version 2.2

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Hazard Zone Guide - Wuthering Waves (WuWa) - Version 2.2

Below is a comprehensive guide to the **Hazard Zone** in **Wuthering Waves (WuWa) Version 2.2**. This guide covers what the Hazard Zone is, how to unlock it, its structure, key mechanics like the Vigor system, strategies for success, and rewards.

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## **Hazard Zone Guide - Wuthering Waves (WuWa) Version 2.2**

The **Hazard Zone** is the third and most challenging zone in Wuthering Waves' **Tower of Adversity**, an endgame mode designed to test your combat skills and team-building strategies. In Version 2.2, it remains a key feature for players seeking high-level challenges and valuable rewards. This guide will help you understand how to unlock, navigate, and conquer the Hazard Zone.

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### **What is the Hazard Zone?**

The Hazard Zone is part of the Tower of Adversity, which is divided into three zones:
- **Stable Zone**: The easiest zone, with one tower and four stages.
- **Experimental Zone**: A moderate challenge with two towers, each containing four stages.
- **Hazard Zone**: The most difficult zone, featuring three towers with a total of ten stages and enemies up to level 100.

The Hazard Zone consists of:
- **Resonant Tower**: Four stages.
- **Echoing Tower**: Four stages.
- **Hazard Tower**: Two stages with level 100 enemies.

Unlike the Stable and Experimental Zones, which are permanent, the Hazard Zone **resets every 28 days**, allowing you to attempt it again and collect rewards periodically.

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### **How to Unlock the Hazard Zone**

To unlock the Hazard Zone, you must:
- Clear all floors in the **Experimental Zone** of the Tower of Adversity.
- To access the Hazard Tower within the Hazard Zone, complete either the Resonant Tower or the Echoing Tower during your first playthrough of the zone.

**Note**: The Tower of Adversity is unlocked after reaching **Union Level 15** and completing the **Alone in the Abyss** quest.

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### **Key Mechanics: The Vigor System**

The Hazard Zone uses the **Vigor system**, which limits how often you can use each character:
- Each character starts with **10 Vigor**.
- Clearing a stage consumes a certain amount of Vigor, depending on the stage’s difficulty (e.g., easier stages consume less, while harder ones like the Hazard Tower consume more).
- Vigor is **shared across all towers in the Hazard Zone**, so you must manage your teams carefully to ensure you have strong characters for later stages.

**Important**: Vigor is zone-specific. Using a character in the Hazard Zone does not affect their Vigor in other zones like the Stable or Experimental Zones.

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### **Structure of the Hazard Zone**

The Hazard Zone has three towers:
1. **Resonant Tower**: Four stages with increasing difficulty.
2. **Echoing Tower**: Four stages with increasing difficulty.
3. **Hazard Tower**: Two stages with level 100 enemies, making it the most challenging part of the zone.

Each stage has a time limit, and clearing it faster earns you more rewards. The Hazard Tower’s level 100 enemies are particularly tough, so preparation is key.

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### **Strategies for Success**

Given the high difficulty of the Hazard Zone in Version 2.2, here are some strategies to help you succeed:

#### **1. Build Multiple Strong Teams**
- Due to the Vigor system, you cannot rely on a single team. Aim to build **at least three well-rounded teams** with strong DPS, support, and healing capabilities.
- For the Hazard Tower, which consumes more Vigor, use your strongest characters. Save universal supports like **Shorekeeper** or **Verina** for the toughest stages.

#### **2. Leverage Tower Buffs**
- Each tower has unique buffs (called **Interference**) that boost specific attributes or playstyles.
- In Version 2.2, the Hazard Tower’s buff focuses on **Fusion and Havoc** attributes, with bonuses for using **Echo Skills** to increase Attribute DMG and Crit. DMG.
- Tailor your teams to these buffs. For the Hazard Tower, a **Mono Havoc team** with **Cantarella** in the third slot is highly recommended due to her synergy with the stage mechanics.

#### **3. Manage Vigor Wisely**
- Easier stages in the Resonant and Echoing Towers can often be solo-cleared by a strong DPS character to conserve Vigor for harder stages.
- Split your teams across stages. For example, have one team handle stages 1 and 4 of the Resonant and Echoing Towers, while another handles stages 2 and 3.

#### **4. Focus on Enemy Weaknesses**
- Pay attention to enemy types and resistances. Avoid using Glacio or Fusion DPS against enemies immune to those elements.
- In floors with multiple waves, prioritize high-threat enemies like the **Young Roseshroom** or **Exile Technician**, which can buff or shield other enemies.

#### **5. Master Dodging and Parry Mechanics**
- High-level enemies deal significant damage. Practice dodging and parrying to avoid taking unnecessary hits, especially in the Hazard Tower.

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### **Rewards**

Clearing stages in the Hazard Zone grants **Hazard Recor

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