Premium Only Content
This video is only available to Rumble Premium subscribers. Subscribe to
enjoy exclusive content and ad-free viewing.

Maths Behind the Line SDF Function - A Visual Guide
4 months ago
2
Technology
shader
shader programming
digvijaysinh gohil
visual shader tutorial
game development
visual effects
shaders
Line Segment SDF
Signed Distance Function
Mathematics in Computer Graphics
In this video, we dive deep into the maths behind line segment SDF (Signed Distance Function), a crucial concept in computer graphics. Understanding the geometry and SDF is essential for anyone interested in 2D and 3D rendering techniques.
I will show you, how to calculate distances using the Signed Distance Function. Whether you're a beginner or an experienced developer, this comprehensive guide will help you visualize and implement Line SDF in your Shaders.
Loading comments...
-
LIVE
Nikko Ortiz
1 hour agoShotguns Only? - Rumble LIVE
139 watching -
LIVE
Randi Hipper
49 minutes agoSEC CHAIR PAUL ATKINS DROPS BOMBSHELL NEWS! BITCOIN INVESTORS LISTEN!
43 watching -
LIVE
Total Horse Channel
2 hours ago2025 Quarter Horse Congress * Celeste Center * Tuesday September 30th
69 watching -
1:00:17
SGT Report
12 hours agoEND GAME: SILVER & GOLD ALL-TIME HIGHS -- Bix Weir
19K16 -
LIVE
Matt Kohrs
10 hours agoGovernment Shutdown, Stocks on Tilt & Live Trading Market Open
554 watching -
LIVE
Wendy Bell Radio
5 hours agoDemocrats Play Government Shutdown Chicken
7,084 watching -
LIVE
Barry Cunningham
11 hours agoBREAKING NEWS: PRESIDENT TRUMP AND PETE HEGSETH MAKE HUGE ANNOUNCEMENTS!
2,731 watching -
25:11
Tucker Carlson
21 hours agoThe 9/11 Files: The Cover-up Commission | Ep 2
103K33 -
LIVE
LFA TV
11 hours agoBREAKING NEWS ALL DAY! | TUESDAY 9/30/25
1,735 watching -
1:09:10
Game On!
22 hours ago $1.90 earnedFINALLY! MLB Postseason IS HERE!
57K4