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Base Building in your TTRPG: Giving your Players a Sanctuary 19APR25
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The Fun Part of many table top games is the mental places you go after the stress level was astronomically high. The capacity to leave a rough place, and to return to one's own Apartment of Solitude is a joy. Throughout the campaign, the capacity to build into your refuge the early villain, the mid-villain, and the late villain-style refreshments and appliances which make your character's off-scene time that much more fulfilling. With a few handy tweaks, we plan on handing your table some ways to level up. Join Khy and my guests as we start Khy's Musings.
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