ShiftHappensWoW: Shadowfang Keep Walkthrough with DrShiftsAlot - Spooky Druid Fails!

4 months ago
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Hey there, adventurers! It’s DrShiftsAlot from ShiftHappensWoW, your clumsy level 22 druid who’s more likely to pounce on a shadow than an actual enemy! Welcome to my Shadowfang Keep (SFK) walkthrough in WoW Classic—a level 22-30 dungeon in Silverpine Forest that’s packed with ghosts, worgs, and way too many spooky surprises for a druid like me! I’m tackling “Deathstalkers in Shadowfang” and “Arugal’s Folly,” but this haunted keep is a nightmare—I’m sneezing my way through dust, shifting into the wrong form at the worst times, and tripping over everything! Follow along with this step-by-step guide—I’m a total noob, so expect plenty of laughs, shapeshifting fails, and me panicking at every ghost! Let’s dive in, and maybe you’ll learn what not to do from my chaotic adventure!
Step 1: Quest Pickup - Don’t Get Spooked Before You Start!
Preparation: You’ll need a group—1 tank, 1 healer, 3 DPS. I’m a level 22 druid, so I’m at the low end of the recommended range—yikes! SFK is a haunted maze, so stick together or you’ll be running in circles like I did (three times, because I got spooked by shadows!).

Undercity (Apothecary Quarter): Head to the southeast part of the Undercity—look for the green glow and bubbling cauldrons. Find High Executor Hadrec—he’s an undead guy in dark robes, probably plotting something evil. He gives "Deathstalkers in Shadowfang": find Deathstalker Adamant inside SFK. I almost forgot to grab this quest because I was too busy staring at a cauldron—don’t be me!

Silverpine Forest (The Sepulcher): Fly to the Sepulcher, a creepy graveyard in central Silverpine (coords ~45, 42 if you’ve got a map addon). Look for Deathstalker Vincent—he’s an undead in leather armor, hanging out near the crypt. He gives "Arugal’s Folly": kill Archmage Arugal at the end of the dungeon. I got spooked by a bat flying overhead and shifted to bear form by accident—roared right in Vincent’s face! Not my finest moment!

Step 2: Entering Shadowfang Keep - It’s Already Too Spooky!
Location: Shadowfang Keep is in southern Silverpine Forest—look for a big, haunted castle with tall spires and glowing blue lights (coords ~45, 67). It’s hard to miss, but I still got lost in the forest for 10 minutes because I thought every shadow was a ghost! The entrance is a big wooden door—walk right in, but watch out for the creepy vibes. I tripped over a gravestone on my way in and landed on my butt—classic me!

Action: Form your group—tank, healer, three DPS—and step through the door. The keep is dark, creepy, and smells like old dust—I’m already sneezing my head off, and we haven’t even started fighting! Let’s do this, but I’m pretty sure I’m going to mess up big time!

Step 3: Haunted Stables and Courtyard - Ghosts and Spooky Horses!
Objective: Clear the entry area to move deeper into the keep.

Enemies: You’ll face Wailing Haunts (ghostly undead in tattered robes) and Haunted Servitors (ghostly humans with brooms). They patrol in packs of 2-3, so don’t pull too many at once—I learned that the hard way when I accidentally aggroed three packs while sneezing my head off!

Action:
Have your tank pull 2-3 mobs at a time. Focus on the Wailing Haunts first—they wail for 40-60 damage and are squishier. The Haunted Servitors swing their brooms for 30-50 damage—less painful, but super creepy! I got spooked by a skeletal horse neighing in the stables—I shifted to bear form to roar at it, thinking it was a ghost! Total noob move—my party laughed so hard they almost forgot to fight!

Watch your positioning—there’s lots of room to move, but don’t back into another pack. I did that and almost wiped us because I was too busy running from that horse, yelling, “It’s gonna get me!” Clear the courtyard and stables to move on to the dungeon cells, and try not to sneeze too much—this place is dustier than my druid den!

Step 4: Rethilgore and Finding Deathstalker Adamant - Worgs and Clumsy Druids!
Location: Head to the dungeon cells (lower level on the map). It’s a dark hallway with iron bars, glowing blue chains, and cells full of skeletons—super creepy!

Objective: Kill Rethilgore and find Deathstalker Adamant for "Deathstalkers in Shadowfang".

Enemies: Rethilgore (level 25) is a big worg—a massive black wolf with glowing red eyes. He’s guarding the cells, and there are a few Haunts and Servitors around, so clear them first.

Action:
Clear the trash mobs before pulling Rethilgore. I got spooked by a rattling chain on the wall—I thought it was a ghost, so I swung my staff at it and missed, of course, because I’m a disaster! I stumbled right into the tank—sorry, buddy!

Tank Rethilgore facing away from the group—he bites for 60-80 damage and uses Soul Drain (a blue aura) for 50-70 damage, which can hurt if you’re not ready. Have your tank taunt him, and DPS him down fast. I’m in bear form, clawing away—he’s down! I tried to pick up his loot—a worg fang—but I tripped over it while sneezing—achoo!—and landed on my face! Deathstalker Adamant is in one of the cells (he’ll appear after the fight). Talk to him to update "Deathstalkers in Shadowfang". I was so relieved, I forgot to shift out of bear form and roared in his face—awkward!

Step 5: Razorclaw the Butcher - Cleavers and Spooky Tables!
Location: Move to the dining hall (middle level on the map). It’s a long room with a broken table, blood-stained walls, and glowing blue chandeliers—definitely not a place I’d eat dinner!

Objective: Kill Razorclaw the Butcher.

Enemies: Razorclaw the Butcher (level 25) is a big undead guy with a cleaver and a tattered apron, guarded by 2 Shadowfang Whitescalps (undead wolves with white fur).

Action:
Clear any trash mobs in the hall—more Haunts and Servitors. I got spooked by a chandelier flickering above the table—I thought it was going to fall on me, so I shifted to bear form and roared at it! I’m such a noob—my party couldn’t stop laughing!

Tank the Whitescalps first—they bite for 40-60 damage and can overwhelm your healer if left alive. Kill them quick, then focus on Razorclaw. He swings his cleaver for 50-70 damage and uses Butcher Drain (red aura) for 40-60 damage—ow! DPS him down fast. I’m pouncing in cat form—got him! I tried to pick up his cleaver—big mistake, it was too heavy, and I fell backward, sneezing—achoo! Move on to the upper hall, and watch out for those chandeliers!

Step 6: Baron Silverlaine and Commander Springvale - Ghosts, Knights, and Spooky Portraits!
Location:
Baron Silverlaine: Upper hall (upper level on the map)—a grand hallway with broken windows, ghostly portraits, and glowing blue rugs.

Commander Springvale: The battlement (adjacent area)—a stone walkway outside the hall.

Objective: Kill Baron Silverlaine and Commander Springvale.

Enemies:
Baron Silverlaine (level 26) is a ghostly noble with a blue aura and a sword.

Commander Springvale (level 26) is an undead knight with a shield and mace, guarded by 2 ghostly adds.

Action:
Baron Silverlaine: Clear the trash mobs in the hall—more Haunts and some Shadowfang Wolves (40-60 damage). I got freaked out by a portrait that looked like it was staring at me—I pounced on it, missed, and hit the wall with a big bonk! My party was in stitches! Silverlaine summons a spirit that deals 40-60 damage, so focus him down fast. I’m in bear form, clawing away—he drops a ghostly ring! I tried to wear it, but it was too big and slipped off—I chased it down the hall like a fool!

Commander Springvale: Head to the battlement. He’s got 2 ghostly adds—have your healer polymorph one (sheep it!), kill the other (40-60 damage), then tank Springvale. He uses Holy Light to heal himself for 200 HP—interrupt it with a kick or stun, or the fight drags on. I’m clawing in bear form—got him! He drops a shield, but I didn’t try to pick it up this time—I learned my lesson from that ring fiasco!

Step 7: Archmage Arugal - Final Boss, Final Spooky Fails!
Location: Top tower (top level on the map)—a circular room with a glowing blue rune circle, broken windows, and a starry night sky. It’s super creepy, with runes pulsing like they’re about to explode!

Objective: Kill Archmage Arugal for "Arugal’s Folly".

Enemies: Archmage Arugal (level 26) is a human mage in purple robes, with 2 Shadowfang Moonwalkers (black worgs).

Action:
Clear any trash mobs on the way up—more Wolves and Haunts. I got spooked by a pulsing rune on the floor—I thought it was going to explode, so I shifted to bear form and roared at it! I’m hopeless—my party couldn’t stop laughing!

Polymorph one Moonwalker, kill the other (40-60 damage), then tank Arugal. He casts Shadow Bolt for 70-90 damage—dodge it if you can, or it’ll hurt! He also teleports around the room—watch where he goes! I’m pouncing in cat form—got him after a tense fight! He drops a staff, but I tried to pick it up—too heavy, and I fell backward, sneezing—achoo! "Arugal’s Folly" and "Deathstalkers in Shadowfang" are complete!

Step 8: Quest Turn-In - Escape the Spooky Keep!
Exit: Hearthstone or run back to the entrance—don’t get lost on the way out like I did! I ran in circles twice because I kept jumping at shadows and sneezing—ghosts are scary!

Turn-Ins:
Undercity: High Executor Hadrec—"Deathstalkers in Shadowfang" (some gold and XP, maybe a nice piece of gear).

The Sepulcher: Deathstalker Vincent—"Arugal’s Folly" (more XP and a reward—I got a staff, but I’m sticking to claws after all those fails!).

Funny Tips from a Newbie Druid
Watch for Spooky Scares: This keep is full of creepy stuff—rattling chains, flickering chandeliers, pulsing runes! I jumped at everything and shifted into the wrong form every time—don’t be me, or you’ll end up roaring at a rune like a fool!

Interrupt Casters: Springvale and Arugal love to heal or cast big spells—interrupt them, or you’ll be fighting forever. I forgot once, and we almost wiped because I was too busy sneezing!

Don’t Touch the Loot: I tried to pick up everything—Rethilgore’s fang, Razorclaw’s cleaver, Silverlaine’s ring—and I either tripped, fell, or dropped it while sneezing! Stick to what you know, or you’ll end up like me—chasing a ring down the hall!

Stay Close to Your Tank: This place is a maze, and I got lost so many times because I was too busy running from shadows and sneezing. Stick with your group, or you’ll be a druid snack for the worgs—I almost was!

That’s it for Shadowfang Keep! Watch my video for all the spooky fails, and let me know how you did—I need to know I’m not the only one who pounces on portraits! If you laughed at my sneezing, shapeshifting disasters, and ghost panic, smash that LIKE button, FOLLOW for more WoW Classic chaos, and SUBSCRIBE to ShiftHappensWoW for all my newbie adventures! Let’s keep shifting into the fun together, shifters!

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