RCT3: Blackheart's Cove "Xiuhtecuhtli" Launch Coaster POV/Showcase

4 months ago
13

This is the first Point Of View/Showcase video for the parks next generation launch coaster, "Xiuhtecuhtli" (zy-ew-te-cut-li). This was the first large project undertaken by the park in order to demonstrate its new leadership and direction. This is also where the motto/phrase "An Exclusive Thrill Seekers Resort" came from, as the park made it clear they would concentrate on the quality of rides and overall experience. This was done by increasing standard ticket prices, limiting capacity and providing superb thrill rides in unique locations. A few challenges incurred by this coaster were the launch trench, land brace (to accommodate the launch tower) and sinking the station below the shoreline.

The coaster itself has been through many iterations throughout the years, but its type and positioning inside the park hasn't changed at all. It's always been the launch coaster that hugs the shoreline, greeting you as one of the first ride experiences.

What started as a simple scenario inside the "Soaked" expansion, Blackhearts Cove has become a lifelong hobby, as I have spent over a decade returning to the park in order to build, refine and create.

What is being presented is a series of videos in an attempt to produce a landscape and destination inside a simulated medium. The actual "game" aspect of RCT3 was left behind long ago, as I see it now more as a digital erector set or modeling program.

What will be showcased inside these videos is a mix of both vanilla and custom assets, all the tricks I have learned about hiding scenery, invisible pathing, custom coverings, short circuiting the recording system and other creative solutions I've found about building within the limitations of the engine.

All credits given at the end of the video. Thanks for watching!

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