Perpetual Motion Machine

4 months ago
55

A perpetual motion machine I designed in Rumble, where a ball continuously glides across steel rails, then launched in the air back to its starting point, and keeps going, non-stop.

This animation was completed on Sunday, March 30th, 2025, using Blender 4.2.8, and edited using CapCut 4.6.0 ( 40,000 Kbps ).

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