Pokémon Puzzle League (N64): Super Hard (IGT = 18:09, No Continues)

5 months ago
22

I got bored, so I decided to run this again, but using the 3-tile brick method in my chains. I end up beating this quicker than my previous runs. I've seen others get through this quicker but resort to using stage resets, which is something that I don't do. The object here is to start with 2 4-tile clears in a chain. Once those 3-tile bricks fall, the AI focuses only on the lower bricks, causing it to crash out and lose in an event that one of the bricks nears the bottom of the play field (about 1 to 3 rows above the ground, so long as there are no moves left to clear that brick). I calculated the IGT by adding up all the in-game stage times and I averaged about a minute and 8 seconds per stage.

Stage 1: Gary (41s)
Stage 2: Brock (35s)
Stage 3: Misty (35s)
Stage 4: Lieutanant Surge (1m25s)
Stage 5: Erika (33s)
Stage 6: Koga (1m11s)
Stage 7: Sabrina (1m5s)
Stage 8: Blaine (32s)
Stage 9: Tracey (1m18s)
Stage 10: Team Rocket (47s)
Stage 11: Giovanni (15s)
Stage 12: Richard (1m50s)
Stage 13: Lorelei (42s)
Stage 14: Bruno (3m18s)
Stage 15: Gary, again (2m22s)
Stage 16: Mewtwo (1m)

Total in-game clearing time: 18m9s (averaging 1m8s per stage)

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