Premium Only Content
![Gamer By Proxy: "Close Combat" [GER Battle 5 - Hill 192] (PC - 2024) [NA Version]](https://1a-1791.com/video/fwe1/6a/s8/1/C/v/0/w/Cv0wy.qR4e-small-Gamer-By-Proxy-Close-Combat.jpg)
Gamer By Proxy: "Close Combat" [GER Battle 5 - Hill 192] (PC - 2024) [NA Version]
Gamer By Proxy
Close Combat [接近戦闘]
PC
Real-Time Strategy/Tactical/Wargame
2024
Atomic Games, Inc./Microsoft Corporation/SNEG, Ltd.
NA Version of "接近戦闘"
Germany Campaign
Battle 5: Hill 192
Easy Difficulty Mode
-Part 1: Hill 192 [Map 1]
-Part 2: Hill 192 [Map 2]
-Part 3: Hill 192 [Map 5]
-Part 4: Hill 192 [Map 5]
-Part 5: Hill 192 [Map 5]
-Part 6: Hill 192 [Map 6]
*
RELATED VIDEO PLAYLISTS:
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Close Combat began production at Atomic Games under publisher Three-Sixty Pacific in 1992. The following year, Atomic migrated with the project to Avalon Hill, as part of Avalon's attempt to bolster its computer game business. It was originally announced as Beyond Squad Leader, a tie-in to Avalon's million-selling Squad Leader board wargame franchise. However, the companies' relationship was troubled, and Atomic broke away after a high-profile departure at its publisher. Renaming the project Close Combat, Atomic continued production with Microsoft and ultimately released the game in July 1996. Military psychologist Dr. Steven Silver worked with the team to increase the accuracy of Close Combat's psychological modeling.
With sales of 200,000 copies, the game was a commercial success. Critics offered praise to its visuals, and several commended its innovation. Conversely, its slow scrolling was often criticized, and some labeled its use of psychological models as a fundamental mistake. The game started the Close Combat series, which encompassed 17 titles and sold in excess of 5 million copies by 2018. Atomic developed four sequels to Close Combat by 2000 and later created Close Combat: Marines for the United States Marine Corps. Following the company's sale to Destineer, the franchise has continued at other developers under publisher Matrix Games since 2007.
(Source - Wikipedia)
-
5:11
GAMING WITH THE DESERTPUNK!
8 hours agoGamer By Proxy: "007 Racing" [Mission 10] (PS1 - 2000) [NA Version]
6 -
2:04:23
The Charlie Kirk Show
7 hours agoTHOUGHTCRIME Ep. 99 — THOUGHTCRIME IRL
126K43 -
1:11:34
Flyover Conservatives
14 hours agoSilver Shortage ALERT: London Vaults Running Dry in 4 Months- Dr. Kirk Elliott; 3 Tips to Transform Your Business - Clay Clark | FOC Show
49.5K5 -
1:10:18
Glenn Greenwald
9 hours agoIsrael Pays Influencers $7,000 Per Post in Desperate Propaganda Push: With Journalist Nick Cleveland-Stout; How to "Drink Your Way Sober" With Author Katie Herzog | SYSTEM UPDATE #525
125K134 -
38:54
Donald Trump Jr.
13 hours agoDems' Meme Meltdown, Plus why California Fire Victims should be more Outraged than Ever | TRIGGERED Ep.279
135K109 -
2:15:18
megimu32
6 hours agoOn The Subject: Meg’s Birthday Bash! 🎂🎶
30.5K16 -
23:47
Jasmin Laine
10 hours agoALL HELL BREAKS LOOSE—Eby MELTS DOWN While Poilievre CORNERS Carney
23.6K23 -
LIVE
SpartakusLIVE
8 hours agoNEW Black Ops 7 BETA || WZ too! And PUBG later?
111 watching -
1:00:02
BonginoReport
10 hours agoTerror Strikes Manchester Again - Nightly Scroll w/ Hayley Caronia (Ep.147)
92.5K62 -
9:36:57
Reidboyy
14 hours ago $0.82 earnedBIRTHDAY BETA STREAM!!!
26.3K