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My Time with Monolith
7 months ago
9
A month after shipping Gears of War 2, I joined WB Games as VP of their Seattle studios, including Monolith. Sadly, Monolith closed recently after over 30 years in the business. Today I’ll share some stories about Monolith, the challenges of working with a movie studio, the constraints that led to the Nemesis system, and for the first time I’ll reveal my crazy plan to save Shadow of Mordor.
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