Starry is the Night is a Companion Story of Roccia - Wuthering Waves (WuWa) - Version 2.0

5 months ago
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Starry is the Night is a Companion Story of Roccia - Wuthering Waves (WuWa) - Version 2.0

"Starry is the Night" is indeed a Companion Story tied to the character Roccia in Wuthering Waves (WuWa), introduced in Version 2.0, which launched on January 2, 2025. This story is part of the broader narrative expansion in that update, offering players a deeper look into Roccia's background, personality, and role within the game's universe.
Overview:
Character: Roccia, a 5-star Resonator, debuted as a limited banner character in Version 2.0 alongside the update's main storyline, "Echoes of Eternity." His Companion Story, "Starry is the Night," is a side quest that unlocks after reaching a certain Friendship Level with him (typically through daily interactions or using him in combat).
Setting: The story takes place primarily in the Rinascita region, a new area introduced in Version 2.0, characterized by its rugged landscapes and remnants of ancient technology. Key moments occur under a starlit sky, tying into the quest’s poetic title.
Requirements: To access "Starry is the Night," players need to have progressed through the Version 2.0 main story to at least Chapter 3, "Whispers of the Past," and have Roccia in their roster. Union Level 25 is also recommended to ensure smooth progression.
Plot Summary:
"Starry is the Night" explores Roccia’s introspective journey as he grapples with his past and his purpose. Known for his stoic demeanor and mastery of Geo-based Resonance abilities, Roccia is revealed to have a history tied to the fallen settlements of Rinascita. The story begins when the Rover (the player) accompanies Roccia to a remote cliffside where he once stood watch as a guardian. Through dialogue and flashbacks, players learn about his lost comrades and the burden he carries for failing to protect them from a catastrophic Tacet Discord outbreak years ago.
A pivotal moment involves Roccia and the Rover stargazing, where he opens up about how the stars remind him of those he couldn’t save—each one a flickering memory. The quest culminates in a battle against a spectral Tacet Discord, a manifestation of his guilt, which he overcomes with the Rover’s help, symbolizing his acceptance of the past and readiness to move forward.
Gameplay Elements:
Combat: The story features a unique boss fight against the "Echo of Regret," a Tacet Discord with Geo-infused attacks that mirror Roccia’s own abilities. It’s a solo challenge (Rover + Roccia), testing synergy between the two.
Rewards: Completing the quest grants Astrite (x60), Shell Credits, a 4-star Weapon Resonance Module tailored to Roccia, and a special memento—a "Starlit Shard" trinket for the character’s profile.
Themes and Reception:
The story emphasizes themes of redemption, memory, and quiet resilience, fitting Roccia’s reserved yet determined personality. Players have praised its emotional depth and the stunning night-time visuals, with the starry sky serving as a memorable backdrop. Some have noted that the combat can feel secondary to the narrative, but it’s generally seen as a strong character-driven addition to Version 2.0.
If you’d like specifics—like how to optimize Roccia for the boss fight or more lore details—feel free to ask!

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