Why I'm Redesigning This Game Piece, AGAIN

5 months ago
14

In this video, I tackle a fascinating challenge: redesigning a game piece for my ultimate strategy board game to better fit the 18th-century setting. Join me as I take a medieval-style wall and transform it into a historically accurate bastion or star-shaped fort. First, I discuss the inspiration and historical context behind the redesign, explaining why the original piece felt out of place. Then, I dive into the creative process using Blender, showing you step-by-step how I scale, shape, and refine the new fort piece. Along the way, I address the importance of ergonomics and durability, ensuring that the new design is both user-friendly and resilient. I also share insights from the community, incorporating valuable feedback to make the pieces more accessible for all players. Watch as I navigate the intricacies of 3D printing, from preparing the model to ordering the prints through Craft Cloud. Finally, we unbox the newly printed pieces together, compare them to the original design, and evaluate their success. Your feedback is crucial, so let me know if you prefer the new design or if there are further improvements to be made. Thank you for being part of this journey. Your support and input help shape my ultimate strategy board game into an experience we can all enjoy. Don't forget to like, comment, and subscribe for more updates on game development, design processes, and gameplay mechanics!

0:00 - Intro
0:49 - Part I: Modeling in Blender
3:05 - Part II: 3d Printing
5:45 - Part III: the Journey

#boardgames
#boardgamedesign #3ddesign

Loading comments...